Strategy · opens July 29
Counters, synergies and matchups
Who beats who, who pairs with who, and what to do about it - built from real Classic games, starting the day there are some.
Why this page is empty right now
A counter list is a claim about how two champions actually play against each other. There are exactly two places we could get one today, and both are wrong:
A different game. Different items, different jungle, different vision rules, and fifteen years of balance on top. "X counters Y" from today's meta says nothing about Classic.
Closer, but this build is not a museum copy of Season 3. We have already documented 34 champions whose ability names alone differ from what the original patch shipped - including Alistar, Ashe, Corki. Advice written for the old kit can be wrong for this one.
So we wait, and we build the pipeline instead. Every matchup entry published here will name who reported it, roughly how many games it is based on, and carry the editorial label - because even good matchup advice is opinion, and this site keeps opinion visibly separate from data.
What lands here on day one
Champions this pick beats, with the reason - a range advantage, a cooldown window, an all-in it survives.
The other side of the same ledger, so a matchup never gets recorded in only one direction.
Lane and team pairings - engage into follow-up, peel onto a carry, the setups that need two champions to work.
Want to be one of the first reporters? Join the Discord - matchup reporting opens with the servers.