Sona
DATA_PENDINGRole DATA_PENDING
DATA_PENDING Evidence: Riot PBE client + modern-ddragon build d74daa4bfa44 checked Jul 20, 2026
Classic loadouts
Builds for Sona
Base stats
▲ ▼ mark stats that sit more than 2% off the roster average. That comparison is arithmetic on the values already published here - not a separate claim.
Abilities
DATA_PENDINGAfter casting 3 spells, Sona's next attack deals bonus magic damage.
Persistent Aura: Grants nearby allied Champions 6 / 8 / 10 / 12 / 14 Attack Damage and Ability Power. Active: Deals 60 / 110 / 160 / 210 / 260 magic damage to the nearest 2 enemies, prioritizing Champions. (+50% AP)
Persistent Aura: Grants nearby allied Champions 8 / 12 / 16 / 20 / 24 Armor and Magic Resist. Active: Heals Sona and the most wounded nearby allied Champion for 30 / 55 / 80 / 105 / 130 Health. (+50% AP)
Persistent Aura: Grants nearby allied Champions 8 / 11 / 14 / 17 / 20 Move Speed. Active: Grants nearby allied Champions 6 / 8 / 10 / 12 / 14% Move Speed for 1.5 seconds.
Strikes an irresistible chord dealing 150 / 250 / 350 magic damage and forcing enemy Champions to dance for 1.5 seconds. (+70% AP)
Skins · 6
Catalog and art read directly from the Classic client files (build 18848366a9cb) - exactly the skins the client lists for Sona, including the Classic throwback skins with their era models. © Riot Games.
Counters & matchups
Who Sona beats, loses to, and pairs with - reported from real Classic games after July 29, reviewed, and credited. We don't import matchup advice from modern League or from 2013; here's why. Played the matchups? Report them in Discord.
What Sona's kit scales with
Every ratio below is read from Sona's own ability text. We list them rather than turning them into a recommended build - which items and runes are actually good is opinion about a meta nobody has played yet, and that opens with community builds on July 29.
Ability ratios
Reveal source
DATA_PENDING Source image retained for comparison. PBE-only facts remain provisional until the July 29 live-client check.