Mechanics · vision items from the client
Vision and wards
Classic vision is the version that costs gold and takes an inventory slot. Wards are a purchase you make instead of another item, which is what makes them a real decision.
PBE verified · provisionalWards occupy an inventory slot. Carrying vision means carrying one fewer item - the trade modern trinkets removed.
A standard ward reveals an area. A Vision Ward also reveals stealth, which is how you answer an enemy's wards and invisible champions.
Vision is bought, not refreshed for free. Warding well is a spending pattern across the whole game, not a cooldown you press.
What you can buy
Costs and effects from the Classic item tables. Open any item for its full text.
Where to place them
Ward maps come after people have played
A ward-spot map is a claim about pathing, timings and where fights start - none of which exist for Classic yet. Modern ward guides assume a different jungle, different vision rules and free trinkets, so importing them would be actively misleading. We'll map spots from real games after July 29, with the reasoning attached.