Mechanics & Strategy · 11 items sourced
Jungling in Season 3 Classic
Pathing, the Spirit item line, and the routes worth learning - with camp health, gold and experience read from the live client's own map data.
Cheat sheet
Monster numbers read from the live client's Classic map data (Map453, 16.15.7996036).
Rift map & tactical pathing
Routes are ours - editorial.
Camp metrics, from the map's own files
Every camp, from the live client's map data.
| Monster | Camp | Health | Attack | Gold | XP |
|---|---|---|---|---|---|
| Ancient Golem (Blue Sentinel) | Blue buff | 1,400 | 60 | 55g | 260 |
| Young Lizard (blue camp) | Blue buff | 400 | — | 10g | 20 |
| Elder Lizard (Red Brambleback) | Red buff | 1,400 | 65 | 55g | 260 |
| Young Lizard (red camp) | Red buff | 400 | — | 10g | 20 |
| Giant Wolf | Wolves | 1,100 | 35 | 30g | 110 |
| Wolf | Wolves | 200 | 8 | 10g | 20 |
| Wraith | Wraiths | 1,000 | 35 | 30g | 100 |
| Lesser Wraith | Wraiths | 150 | — | 5g | 15 |
| Golem | Golems | 1,200 | 59 | 55g | 135 |
| Small Golem | Golems | 300 | 30 | 15g | 40 |
| Dragon | Dragon | 2,810 | 145 | scripted | scripted |
| Baron Nashor | Baron | 8,800 | 460 | 300g | 800 |
Spawn timers and buff durations are server-side, so they aren't listed.
Blue Side: Fast Level 3
Standard Clear
1. Start Blue Sentinel (soft leash, save Smite)
2. Clear Wolves → 3. Red Brambleback (Smite #2)
4. Double-buffed, gank Top or Mid
Red Side: Fast Level 3
Top Leash
1. Start Blue Sentinel (Top lane soft leash)
2. Clear Wolves → 3. Red Brambleback (Smite #2)
4. Double-buffed, gank Bot or Mid
Level 2 Cheese Invade
Nunu / Shaco
1. Solo first buff (no Smite, using Boxes / Consume)
2. Sprint river to the enemy second-buff bush
3. Smite or Consume the steal, and take First Blood
Power Farm Loop
Fiddlesticks
Wraiths → Red → Wolves → Blue, then back to Wraiths.
Whether the first camp is up again by the time you return depends on respawn timers we have not measured.
The Spirit line, as the client builds it
Every cost and every arrow below is read from our item records. This is what jungling in Classic actually costs - the part the client does answer.
Spirit Stone · 700g
- Spirit of the Spectral Wraith 2000g (+100)
- Spirit of the Ancient Golem 2000g (+450)
- Spirit of the Elder Lizard 2000g (+500)
Madred's Razors · 700g
Basic Attacks have a 25% chance to deal 300 bonus magic damage to minions and monsters On-Hit.
- Wriggle's Lantern 2000g (+400)
- Madred's Bloodrazor 3800g (+1325)
Cheapest full jungle finisher: Spirit of the Spectral Wraith at 2000g. Which one is right for a champion is a judgement call, and ours are in the community builds - not asserted here.
Smite, from the spell record
Deals true damage to target enemy minion or pet. Summoner's Resolve: Smite grants 10 gold per cast.
Sourced Jungle Items · 11 in client
God-Tier Junglers (60-Champion Roster)
Consume deals 1,000 true damage at rank 5 (500 at rank 1), read from our champion record - the largest single-target true-damage hit on the roster. Against Dragon's 2,810 HP and Baron's 8,800 HP from the camp table above, that is a real chunk of an objective; whether Consume plus Smite secures one still depends on Smite's damage, which only Riot's servers know.
Zero-damage clear with Drain. Channel Crowstorm (R) over walls into 3s Fear (Q) + Zhonya's.
Flash or Bandage Toss (Q) into Curse of the Sad Mummy (R) entangling all 5 enemies for 2 seconds.
Place four Jack in the Boxes before the camp spawns for a no-Smite buff, then stealth invade for First Blood.
Runes & Masteries Blueprint
Compare against the How Runes Work Guide and How Masteries Work Guide, or configure your own setup in the Build Planner.
Tank & Utility Setup (9/21/0)
Tank PageAmumu, Nunu, Cho'Gath, Dr. Mundo, Rammus
Requires 21 points in the Defense Mastery Tree (Juggernaut, Hardiness, Defender) and 9 points in Offense (Sorcery / Summoner's Wrath).
AD Aggressive Setup (21/9/0)
Aggressive PageShaco, Pantheon, Olaf
Requires 21 points in the Offense Mastery Tree (Havoc, Executioner, Weapon Expertise) and 9 points in Defense (Veteran's Scars).