Mechanics & Strategy · 11 items sourced

Jungling in Season 3 Classic

Official Guide Our routes · opinion

Pathing, the Spirit item line, and the routes worth learning - with camp health, gold and experience read from the live client's own map data.

Cheat sheet

Starting purchase
Machete + 5 pots
475g from our item records
Armor seal page
9 × +1 Armor
+9 Armor
Buff holders
1,400 HP
Ancient Golem and Elder Lizard both; 55g and 260 XP each
Dragon
2,810 HP
145 attack damage; its gold reward is scripted, not stored on the record
Baron Nashor
8,800 HP
300g global and 800 XP on the record
Spawn timers & buff durations
Server-side
Not in the client files

Monster numbers read from the live client's Classic map data (Map453, 16.15.7996036).

Rift map & tactical pathing

Routes are ours - editorial.

Choose your spawn Blue Side · Blue → Wolves → Red → Top / Mid
Season 3 Summoner's Rift, with the numbered jungle route drawn over it Fast level three jungle routes Select a starting side to see the numbered Blue Sentinel, Wolves, Red Brambleback, and gank path. 1Blue Sentinel 2Wolves 3Red Brambleback Top / Mid
Numbered dots mark camp order. Follow the arrows toward the highlighted gank exits.
Client data

Camp metrics, from the map's own files

Every camp, from the live client's map data.

MonsterCamp HealthAttackGoldXP
Ancient Golem (Blue Sentinel) Blue buff 1,400 60 55g 260
Young Lizard (blue camp) Blue buff 400 10g 20
Elder Lizard (Red Brambleback) Red buff 1,400 65 55g 260
Young Lizard (red camp) Red buff 400 10g 20
Giant Wolf Wolves 1,100 35 30g 110
Wolf Wolves 200 8 10g 20
Wraith Wraiths 1,000 35 30g 100
Lesser Wraith Wraiths 150 5g 15
Golem Golems 1,200 59 55g 135
Small Golem Golems 300 30 15g 40
Dragon Dragon 2,810 145 scripted scripted
Baron Nashor Baron 8,800 460 300g 800

Spawn timers and buff durations are server-side, so they aren't listed.

Blue Side: Fast Level 3

Standard Clear

1. Start Blue Sentinel (soft leash, save Smite)
2. Clear Wolves → 3. Red Brambleback (Smite #2)
4. Double-buffed, gank Top or Mid

1 Blue 2 Wolves 3 Red 4 Gank

Red Side: Fast Level 3

Top Leash

1. Start Blue Sentinel (Top lane soft leash)
2. Clear Wolves → 3. Red Brambleback (Smite #2)
4. Double-buffed, gank Bot or Mid

1 Blue 2 Wolves 3 Red 4 Gank

Level 2 Cheese Invade

Nunu / Shaco

1. Solo first buff (no Smite, using Boxes / Consume)
2. Sprint river to the enemy second-buff bush
3. Smite or Consume the steal, and take First Blood

0-Smite Solo Enemy Bush Ambush First Blood

Power Farm Loop

Fiddlesticks

Wraiths → Red → Wolves → Blue, then back to Wraiths.
Whether the first camp is up again by the time you return depends on respawn timers we have not measured.

Infinite Camp Cycling Fast Spirit Spike

The Spirit line, as the client builds it

Every cost and every arrow below is read from our item records. This is what jungling in Classic actually costs - the part the client does answer.

Spirit Stone · 700g

Madred's Razors · 700g

Basic Attacks have a 25% chance to deal 300 bonus magic damage to minions and monsters On-Hit.

Cheapest full jungle finisher: Spirit of the Spectral Wraith at 2000g. Which one is right for a champion is a judgement call, and ours are in the community builds - not asserted here.

Smite, from the spell record

Cooldown
70s
Available from level 1
Gold per cast
10g
With Summoner's Resolve
Damage
Server-side
The spell text says true damage; the number is computed on Riot's servers and stored in no client file

Deals true damage to target enemy minion or pet. Summoner's Resolve: Smite grants 10 gold per cast.

Sourced Jungle Items · 11 in client

God-Tier Junglers (60-Champion Roster)

Nunu
Nunu
S+ Objective God

Consume deals 1,000 true damage at rank 5 (500 at rank 1), read from our champion record - the largest single-target true-damage hit on the roster. Against Dragon's 2,810 HP and Baron's 8,800 HP from the camp table above, that is a real chunk of an objective; whether Consume plus Smite secures one still depends on Smite's damage, which only Riot's servers know.

Fiddlesticks
Fiddlesticks
S+ Teamfight AP

Zero-damage clear with Drain. Channel Crowstorm (R) over walls into 3s Fear (Q) + Zhonya's.

Amumu
Amumu
S+ Tank Mass CC

Flash or Bandage Toss (Q) into Curse of the Sad Mummy (R) entangling all 5 enemies for 2 seconds.

Shaco
Shaco
S+ Invade Assassin

Place four Jack in the Boxes before the camp spawns for a no-Smite buff, then stealth invade for First Blood.

Runes & Masteries Blueprint

Runes Book → Masteries Tree →

Compare against the How Runes Work Guide and How Masteries Work Guide, or configure your own setup in the Build Planner.

Tank & Utility Setup (9/21/0)

Tank Page

Amumu, Nunu, Cho'Gath, Dr. Mundo, Rammus

Requires 21 points in the Defense Mastery Tree (Juggernaut, Hardiness, Defender) and 9 points in Offense (Sorcery / Summoner's Wrath).

AD Aggressive Setup (21/9/0)

Aggressive Page

Shaco, Pantheon, Olaf

Requires 21 points in the Offense Mastery Tree (Havoc, Executioner, Weapon Expertise) and 9 points in Defense (Veteran's Scars).

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