Olaf
DATA_PENDINGRole DATA_PENDING
DATA_PENDING Evidence: Riot PBE client + modern-ddragon build d74daa4bfa44 checked Jul 20, 2026
Classic loadouts
Builds for Olaf
Base stats
▲ ▼ mark stats that sit more than 2% off the roster average. That comparison is arithmetic on the values already published here - not a separate claim.
Abilities
DATA_PENDINGOlaf gains up to 100% Attack Speed based on his missing Health.
Olaf throws an axe to a target location, dealing 80 / 125 / 170 / 215 / 260 physical damage to units it passes through and Slowing them by 24 / 28 / 32 / 36 / 40% decaying over 2.5 seconds. If Olaf picks up the axe, the ability's cooldown is reduced by 4.5 seconds. (+100% AP)
Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
Olaf ferociously swings his axes, dealing 100 / 160 / 220 / 280 / 340 true damage to his target. (+40% AP)
Olaf cleanses all Immobilizing and Disabling effects on himself and becomes immune to them the next 6 seconds. During this time, Olaf gains [ 30 / 45 / 60 ] Armor, [ 30 / 45 / 60 ] Magic Resist, and [ 10 / 20 / 30 ] Lethality.<br><br>
Skins · 5
Catalog and art read directly from the Classic client files (build 18848366a9cb) - exactly the skins the client lists for Olaf, including the Classic throwback skins with their era models. © Riot Games.
Counters & matchups
Who Olaf beats, loses to, and pairs with - reported from real Classic games after July 29, reviewed, and credited. We don't import matchup advice from modern League or from 2013; here's why. Played the matchups? Report them in Discord.
What Olaf's kit scales with
Every ratio below is read from Olaf's own ability text. We list them rather than turning them into a recommended build - which items and runes are actually good is opinion about a meta nobody has played yet, and that opens with community builds on July 29.
Ability ratios
Reveal source
DATA_PENDING Source image retained for comparison. PBE-only facts remain provisional until the July 29 live-client check.