Olaf

Starter Guide: Ragnarok Olaf (Top) Top

For Olaf · By lolclassicwiki Starter

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Item Build

Total stats from Core Build
140 Armor125 Attack Damage30% Cooldown Reduction1550 Health19 Health Regen per 5 seconds10 Lethality12% Life Steal55 Magic Resist45 Movement Speed

Skill Level Order

18 Levels Planned
Ability 123456789101112131415161718
Undertow Q
Undertow
314151718
Vicious Strikes W
Vicious Strikes
29101213
Reckless Swing E
Reckless Swing
14578
Ragnarok R
Ragnarok
61116

Spells & Runes

30 / 30 Runes · 2 Spells

Summoner Spells

Flash Teleport

Rune Page

Marks

9 / 9 Sockets
  • Mark of Attack Damage +1 Attack Damage (+9 total)

Seals

9 / 9 Sockets
  • Seal of Armor +1 Armor (+9 total)

Glyphs

9 / 9 Sockets
  • Glyph of Magic Resist +1.4 Magic Resist (+12.6 total)

Quintessences

3 / 3 Sockets
  • Quintessence of Attack Damage +2.25 Attack Damage (+6.75 total)

Total Rune Statistics

30 / 30
Attack Damage +15.75
Armor +9
Magic Resist +12.6

Masteries

9 / 21 / 0

Offense

9
4/4

Deadliness

4 of 4 ranks taken
1: +0.166 Attack Damage per level
(2.99 Attack Damage at champion level 18)
2: +0.333 Attack Damage per level
(5.99 Attack Damage at champion level 18)
3: +0.498 Attack Damage per level
(8.96 Attack Damage at champion level 18)
4: +0.664 Attack Damage per level
(11.95 Attack Damage at champion level 18)
0/4

Blast

Not taken · 4 max ranks

See it on the mastery tree →

0/1

Destruction

Not taken · 1 max ranks

See it on the mastery tree →

Defense

21
0/1

Summoner's Resolve

Not taken · 1 max ranks

See it on the mastery tree →

3/3

Perseverance

3 of 3 ranks taken
1: Grants up to +2 Health Regen per 5 seconds based on missing Health
2: Grants up to +4 Health Regen per 5 seconds based on missing Health
3: Grants up to +6 Health Regen per 5 seconds based on missing Health
4/4

Durability

4 of 4 ranks taken
1: +1.5 Health per level
(+# Health at champion level 18)
2: +3 Health per level
(+# Health at champion level 18)
3: +4.5 Health per level
(+# Health at champion level 18)
4: +6 Health per level
(+# Health at champion level 18)
2/2

Tough Skin

2 of 2 ranks taken
1: Reduces damage taken from monsters by 1
2: Reduces damage taken from monsters by 2
3/3

Hardiness

3 of 3 ranks taken
1: +2 Armor
2: +4 Armor
3: +6 Armor
2/3

Resistance

2 of 3 ranks taken
1: +2 Magic Resist
2: +4 Magic Resist
3: +6 Magic Resist
0/1

Bladed Armor

Not taken · 1 max ranks

See it on the mastery tree →

0/1

Block

Not taken · 1 max ranks

See it on the mastery tree →

3/3

Tenacious

3 of 3 ranks taken
1: Reduces the duration of crowd control effects by 5% (stacks multiplicatively with Tenacity)
2: Reduces the duration of crowd control effects by 10% (stacks multiplicatively with Tenacity)
3: Reduces the duration of crowd control effects by 15% (stacks multiplicatively with Tenacity)
2/3

Juggernaut

2 of 3 ranks taken
1: Increases your maximum Health by 1.5%
2: Increases your maximum Health by 2.75%
3: Increases your maximum Health by 4%
1/1

Honor Guard

1 of 1 ranks taken
1: Reduces damage taken from all sources by 3%

Guide & Strategy Breakdown

Ragnarok Olaf walks straight through crowd control with Ragnarok (R), cuts carries down with Reckless Swing (E) true damage, and keeps them from leaving with Undertow (Q) axes.

Ragnarok Olaf walks straight through crowd control with Ragnarok (R), cuts carries down with Reckless Swing (E) true damage, and keeps them from leaving with Undertow (Q) axes.

How it plays

The lower Olaf's health drops the worse the situation gets for everyone else. Berserker Rage raises his attack speed as his health falls. Undertow (Q) slows whatever it hits, and picking the axe back up resets the cooldown, so a Season 3 Olaf collecting his own axes is never waiting on it. Ragnarok (R) breaks crowd control and then refuses to let any more stick.

What to buy

  • Starting Items: Doran's Shield and Health Potion.
  • Core Build Rush: Ninja Tabi (reduces physical trade damage from top lane bruisers), Sunfire Cape (adds immolate magic damage while Olaf charges carries, building heavy armor against AD top laners), Spirit Visage (increases Vicious Strikes W lifesteal and spell vamp by +20%, keeping Olaf alive at low HP when Berserker Rage passive boosts attack speed), and Ravenous Hydra (Ragnarok R breaks all crowd control and grants complete CC immunity, while Hydra gives AoE lifesteal during carry dives).
  • Situational Options: Reckless Swing (E) + The Black Cleaver (deals up to 340 true damage on a short cooldown while Cleaver shreds armor), Randuin's Omen, Warmog's Armor, and Guardian Angel.

Summoners and skill order

  • Ghost (synergizes with Ragnarok CC immunity to run down carries) and Teleport.
  • Max E (Reckless Swing) or Q (Undertow) first depending on matchup (E for up to 340 true damage trades, Q for axe-pickup kiting). Max W (Vicious Strikes) second.

New to the champion?

Combos worth drilling

  • Perma-Axe Slow Chase: Throw Q (Undertow) -> run forward and pick up axe off ground -> throw Q again -> Reckless Swing (E) up to 340 true damage.
  • CC-Immune Ragnarok Dive: Pop Ghost + R (Ragnarok) -> ignore all enemy CC (stuns, roots, slows) -> run straight through enemy team to execute their ADC.

Mistakes to avoid

  • Don't forget to pick up Q axes: Picking up Q resets its cooldown instantly. If you miss picking up the axe, your chase ends.
  • Don't panic at low HP: Berserker Rage passive boosts attack speed as HP drops; turn on W (Vicious Strikes) lifesteal to duel at 10% HP.

Playing it out

  • Early Game (Levels 1-5): Trade with Reckless Swing (E) true damage whenever enemy top laners step up for CS. Pick up Q Undertow axes to spam slows.
  • Mid Game (Levels 6-11): Activate Ragnarok (R) during 1v2 ganks to ignore enemy stuns/slows, popping Ghost to run down and kill the enemy jungler.
  • Late Game (Levels 12+): Activate Ghost + Ragnarok (R) in 5v5 teamfights. Ignore all enemy peel CC (Morgana bindings, Leona stuns, Janna tornadoes) and execute their ADC with Reckless Swing.

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