Original splash art (2009-2013 era) · © Riot Games
Community rank #– of 63 champions

Where players rank Lux on the community tier list. One vote per account.

net score

Classic loadouts

Builds for Lux

+Create a Lux build

Abilities

P
Illumination CostNo CostCD0s

Damaging spells afflict enemies with Illumination for 6 seconds. Lux's basic attacks consume Illumination, dealing ([ 20 - 190 ] +30%) magic damage.

20 - 190+30% AP
Q
Light Binding Cost50 / 60 / 70 / 80 / 90 ManaCD15 / 14 / 13 / 12 / 11s

Fires a ball of light, Rooting the first enemy hit for 2 seconds and dealing 60 / 110 / 160 / 210 / 260 magic damage. The second enemy is dealt 30 / 55 / 80 / 105 / 130 and Rooted for 1 second. (+70% AP)

60 / 110 / 160 / 210 / 26030 / 55 / 80 / 105 / 130+70% AP
W
Prismatic Barrier Cost60 ManaCD14 / 13 / 12 / 11 / 10s

Throws Lux's wand to a target location and back, shielding herself and all allied Champions it touches from 80 / 105 / 130 / 155 / 180 damage for 3 seconds. (+35% AP)

80 / 105 / 130 / 155 / 180+35% AP
E
Lucent Singularity Cost70 / 85 / 100 / 115 / 130 ManaCD10s

Lux creates a light zone that Slows by 20 / 24 / 28 / 32 / 36% and reveals the area. After 5 seconds, it detonates, dealing 60 / 105 / 150 / 195 / 240 magic damage. Recast to detonate early. (+60% AP)

60 / 105 / 150 / 195 / 240+60% AP
R
Finales Funkeln Ultimate Cost100 ManaCD80 / 65 / 50s

Channels a dazzling ray of light dealing 300 / 400 / 500 magic damage to all enemies in a line. Finales Funkeln ignites and refreshes Illumination. (+85% AP)

300 / 400 / 500+85% AP

How Lux plays

Editorial Reading of the kit above, not a sourced claim - the numbers inside it were checked against the client before publishing.

Lux plays from as far away as possible and makes sure you know it. Light Binding roots the first two enemies it passes through, with the second target taking reduced effect, which makes her uniquely good at picking off two grouped targets at once. Illumination marks anyone hit by a damaging spell, and her next auto attack against them detonates it for bonus damage, so weaving in an auto after landing a spell matters. Prismatic Barrier is a thrown and returning shield that can protect two different allies on its way out and back, useful for peeling a diver off two different lanes of retreat. Lucent Singularity zones an area before detonating, or can be popped early with a recast if someone walks in unexpectedly. Finales Funkeln reaches across a huge distance and refreshes Illumination on everything it hits, so it often sets up a follow-up auto for extra damage on top of the beam itself. She has almost no escape besides distance itself, so misplaying her positioning is usually fatal.

Counters & matchups

Long-range poke and Light Binding control immobile mid laners and squishy bot lanes; hard-dive assassins (Kassadin, Ahri) and lockdown engage (Leona) punish her lack of mobility.

Accurate in Season 3?
Suggest a Counter / Tactical Note →

"In lane" means both champions are played in the same role in Classic; "across the map" represents cross-lane dynamics (e.g. jungler ganks, roaming supports). All matchups evaluated strictly within the 63 Classic launch champions.

What Lux's kit scales with

Read from Lux's ability text.

Resource ManaMana and mana regen apply
Range Ranged550 units

Ability ratios

P Illumination +30% AP
Q Light Binding +70% AP
W Prismatic Barrier +35% AP
E Lucent Singularity +60% AP
R Finales Funkeln +85% AP

Plan a Lux build → Browse items by stat Browse runes

Skins · 7

Catalog and art read directly from the client files (build 18848366a9cb) - exactly the skins the client lists for Lux, including the Classic throwback skins with their era models. © Riot Games.

Classic Lux loading screen from the Classic client
Classic Lux Classic
Lux loading screen from the Classic client
Lux
Spellthief Lux loading screen from the Classic client
Spellthief Lux
Dark Cosmic Lux loading screen from the Classic client
Dark Cosmic Lux
Cosmic Lux loading screen from the Classic client
Cosmic Lux
Faerie Court Lux loading screen from the Classic client
Faerie Court Lux
Panda Pal Lux loading screen from the Classic client
Panda Pal Lux

Modern vs Classic · 10 tracked changes

Lux

Base Health 580 424
Health per level 99 79
Base Mana 440 300
Base Attack Damage 54 53.3
Base Armor 21 16
Armor per level 5.2 4
Move Speed 330 340
Base Attack Speed 0.669 0.625
Attack Speed per level 3% 3%
R name Final Spark Finales Funkeln
Classic: the Classic client's files · Today: patch 16.14.1.

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