Where players rank Brand on the community tier list. One vote per account.
– net score
Classic loadouts
Builds for Brand
Abilities
Brand's spells light his targets Ablaze, dealing 8% of their max Health in magic damage over 4 seconds.
Brand launches a ball of fire forward that deals 80 / 120 / 160 / 200 / 240 magic damage. Blaze: If the target is Ablaze, Sear will Stun the target for 2 seconds. (+65% AP)
After a short delay, Brand creates a pillar of flame at a target area, dealing 75 / 120 / 165 / 210 / 255 magic damage to enemy units within the area. Blaze: Pillar of Flame deals 93.75 / 150 / 206.25 / 262.5 / 318.75 magic damage to units that are Ablaze instead. (+60% AP)
Brand conjures a powerful blast at his target, dealing 70 / 105 / 140 / 175 / 210 magic damage. Blaze: If the target is Ablaze, Conflagration spreads to nearby enemies. (+55% AP)
Brand unleashes a devastating torrent of fire, dealing 150 / 250 / 350 magic damage each time it bounces up to 5 bounces. Blaze: If a target is Ablaze, Pyroclasm will prioritize champions for the next bounce. (+50% AP)
How Brand plays
Editorial Reading of the kit above, not a sourced claim - the numbers inside it were checked against the client before publishing.
Brand's whole identity is the burn. Blaze sets anything he hits ablaze for damage over time, and every other spell in his kit gets meaningfully stronger against a target that's already burning: Sear becomes a stun instead of just damage, Pillar of Flame hits harder, Conflagration spreads to nearby enemies instead of staying single target. That means his combo isn't really about doing the most damage possible in one spell, it's about lighting someone up first and then choosing whichever follow-up punishes it hardest. Pyroclasm ties it together as a bouncing ultimate that prioritizes burning targets, which in a grouped fight can chain through an entire team. He has real mana costs across the board, so extended trading in lane isn't free, but a single good rotation against a burning target does more damage than his tooltip numbers suggest at a glance.
Counters & matchups
Pillar of Flame and Pyroclasm decimate grouped bot duos and immobile mid laners; dive assassins (Kassadin) and displacement hooks (Blitzcrank) punish his lack of escape.
"In lane" means both champions are played in the same role in Classic; "across the map" represents cross-lane dynamics (e.g. jungler ganks, roaming supports). All matchups evaluated strictly within the 63 Classic launch champions.
What Brand's kit scales with
Read from Brand's ability text.
Ability ratios
Skins · 6
Catalog and art read directly from the client files (build 18848366a9cb) - exactly the skins the client lists for Brand, including the Classic throwback skins with their era models. © Riot Games.