Where players rank Tryndamere on the community tier list. One vote per account.
– net score
Classic loadouts
Builds for Tryndamere
Abilities
Tryndamere gains 10% - 30% Critical Strike chance, scaling with his missing Health.
Tryndamere thrives on the thrills of combat, gaining Fury that increasing his Attack and Critical Strike Damage as he kills enemies and deals critical strikes. He can cast Bloodlust to consume his Fury and heal himself.
Tryndamere mocks nearby champions for their cowardice, reducing their Attack Damage by 20 / 40 / 60 / 80 / 100 for 4 seconds. Enemies with their backs turned are also Slowed by 30 / 37.5 / 45 / 52.5 / 60%.
Tryndamere spins through his enemies, dealing 40 / 90 / 140 / 190 / 240 magic damage to enemies in his path. Spinning Slash's cooldown is reduced by 2 seconds whenever Tryndamere critically strikes. (+50% AD, +100% AP)
Tryndamere's lust for battle becomes so strong that he becomes immune to death for 5 seconds and gains 4 / 6 / 8 Fury.
How Tryndamere plays
Editorial Reading of the kit above, not a sourced claim - the numbers inside it were checked against the client before publishing.
Tryndamere refuses to actually stay dead, and that reputation is earned. Battle Fury scales his critical strike chance up as his health drops, which means a nearly dead Tryndamere is swinging with far more consistency than a healthy one, the opposite of how most fights are supposed to go. Bloodlust builds fury from kills and crits, and spending that fury heals him on demand, letting him sustain through fights that should have worn him down. Spinning Slash both closes distance and clears a path through minions, with its cooldown shrinking further every time he lands a crit. Mocking Shout weakens and slows anyone with their back turned, punishing enemies who try to just walk away. Undying Rage is the reason engaging him at low health is a trap: total immunity to death for several seconds, so the kill that should have ended the fight instead buys him time to turn it around completely.
Counters & matchups
Undying Rage guarantees five seconds on a squishy target; armor stackers and crowd control mean he never reaches one.
"In lane" means both champions are played in the same role in Classic; "across the map" represents cross-lane dynamics (e.g. jungler ganks, roaming supports). All matchups evaluated strictly within the 63 Classic launch champions.
What Tryndamere's kit scales with
Read from Tryndamere's ability text.
Ability ratios
Skins · 6
Catalog and art read directly from the client files (build 18848366a9cb) - exactly the skins the client lists for Tryndamere, including the Classic throwback skins with their era models. © Riot Games.