Tryndamere

Starter Guide: Crit Splitpusher Trynd (Top) Top

For Tryndamere · By lolclassicwiki Starter

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Item Build

Total stats from Core Build
95 Attack Damage100% Attack Speed45% Critical Strike Chance15% Life Steal45 Movement Speed6% Movement Speed

Skill Level Order

18 Levels Planned
Ability 123456789101112131415161718
Bloodlust Q
Bloodlust
24579
Mocking Shout W
Mocking Shout
314151718
Spinning Slash E
Spinning Slash
18101213
Undying Rage R
Undying Rage
61116

Spells & Runes

30 / 30 Runes · 2 Spells

Summoner Spells

Flash Teleport

Rune Page

Marks

9 / 9 Sockets
  • Mark of Attack Damage +1 Attack Damage (+9 total)

Seals

9 / 9 Sockets
  • Seal of Armor +1 Armor (+9 total)

Glyphs

9 / 9 Sockets
  • Glyph of Magic Resist +1.4 Magic Resist (+12.6 total)

Quintessences

3 / 3 Sockets
  • Quintessence of Attack Damage +2.25 Attack Damage (+6.75 total)

Total Rune Statistics

30 / 30
Attack Damage +15.75
Armor +9
Magic Resist +12.6

Masteries

9 / 21 / 0

Offense

9
4/4

Deadliness

4 of 4 ranks taken
1: +0.166 Attack Damage per level
(2.99 Attack Damage at champion level 18)
2: +0.333 Attack Damage per level
(5.99 Attack Damage at champion level 18)
3: +0.498 Attack Damage per level
(8.96 Attack Damage at champion level 18)
4: +0.664 Attack Damage per level
(11.95 Attack Damage at champion level 18)
0/4

Blast

Not taken · 4 max ranks

See it on the mastery tree →

0/1

Destruction

Not taken · 1 max ranks

See it on the mastery tree →

Defense

21
0/1

Summoner's Resolve

Not taken · 1 max ranks

See it on the mastery tree →

3/3

Perseverance

3 of 3 ranks taken
1: Grants up to +2 Health Regen per 5 seconds based on missing Health
2: Grants up to +4 Health Regen per 5 seconds based on missing Health
3: Grants up to +6 Health Regen per 5 seconds based on missing Health
4/4

Durability

4 of 4 ranks taken
1: +1.5 Health per level
(+# Health at champion level 18)
2: +3 Health per level
(+# Health at champion level 18)
3: +4.5 Health per level
(+# Health at champion level 18)
4: +6 Health per level
(+# Health at champion level 18)
2/2

Tough Skin

2 of 2 ranks taken
1: Reduces damage taken from monsters by 1
2: Reduces damage taken from monsters by 2
3/3

Hardiness

3 of 3 ranks taken
1: +2 Armor
2: +4 Armor
3: +6 Armor
2/3

Resistance

2 of 3 ranks taken
1: +2 Magic Resist
2: +4 Magic Resist
3: +6 Magic Resist
0/1

Bladed Armor

Not taken · 1 max ranks

See it on the mastery tree →

0/1

Block

Not taken · 1 max ranks

See it on the mastery tree →

3/3

Tenacious

3 of 3 ranks taken
1: Reduces the duration of crowd control effects by 5% (stacks multiplicatively with Tenacity)
2: Reduces the duration of crowd control effects by 10% (stacks multiplicatively with Tenacity)
3: Reduces the duration of crowd control effects by 15% (stacks multiplicatively with Tenacity)
2/3

Juggernaut

2 of 3 ranks taken
1: Increases your maximum Health by 1.5%
2: Increases your maximum Health by 2.75%
3: Increases your maximum Health by 4%
1/1

Honor Guard

1 of 1 ranks taken
1: Reduces damage taken from all sources by 3%

Guide & Strategy Breakdown

Crit Splitpusher Tryndamere takes a side lane and never gives it back. Battle Fury crits, Spinning Slash (E) gets him out, and Undying Rage (R) buys 5 seconds of simply not dying.

Crit Splitpusher Tryndamere takes a side lane and never gives it back. Battle Fury crits, Spinning Slash (E) gets him out, and Undying Rage (R) buys 5 seconds of simply not dying.

How it plays

Tryndamere makes a Season 3 team choose between stopping him and playing the rest of the map. Battle Fury builds on attacks and hands him up to 35% critical strike chance for free. Undying Rage (R) holds his health at 1 HP for 5 seconds no matter what hits him, which is usually long enough to win the fight or leave it.

What to buy

  • Starting Items: Doran's Blade and Health Potion.
  • Core Build Rush: Berserker's Greaves (attack speed boosts Fury generation rate), Statikk Shiv (Shiv lightning can critically strike via Battle Fury passive free crit chance +35%, allowing Tryndamere to clear minion waves in 1 second), Blade of the Ruined King (provides attack speed, lifesteal, and an active slow to keep enemy defenders in melee range during tower dives), and Infinity Edge (multiplies critical strike damage, enabling 2-shot kills on squishies during Undying Rage R immortality).
  • Situational Options: Last Whisper (strips armor so splitpush basic attacks destroy towers and tanks alike), The Bloodthirster, Ravenous Hydra, and Guardian Angel.

Summoners and skill order

  • Flash (or Ghost) and Teleport (or Ignite).
  • Max Q (Bloodlust) first for flat AD scaling and heal consumption. Max E (Spinning Slash) second for mobility cooldown (crit hits reduce E CD by 1-2 seconds). Max W (Mocking Shout) third for AD reduction and slow.

New to the champion?

Combos worth drilling

  • 100 Fury Crit Spinning: Build 100 Fury on minions (+35% free crit) -> E (Spinning Slash) into target -> land 2-3 crits -> W (Mocking Shout) slow if they turn around.
  • Undying Tower Dive: Push wave -> walk under tower -> activate R (Undying Rage) 5-second immortality -> kill defender -> E spin over wall -> Q (Bloodlust) heal.

Mistakes to avoid

  • Don't press Q Bloodlust before activating R: Q consumes all Fury to heal. Keep 100 Fury for 35% crit chance while under R immortality.
  • Don't activate R Undying Rage too late: Tap R at 10% HP to guarantee you don't die to burst spells.

Playing it out

  • Early Game (Levels 1-5): Build 100 Fury on minion waves to gain 35% free crit chance. Spin in with E Spinning Slash and land 2-3 heavy critical strikes on the enemy top laner.
  • Mid Game (Levels 6-11): Splitpush top lane relentlessly. Drive under enemy towers with Undying Rage (R) active, kill the defender, spin over the wall with E, and consume Q Fury to heal.
  • Late Game (Levels 12+): Never leave splitpush lanes unless Baron is up. Force enemy teams to send 2-3 champions to stop you, spinning away while your team takes objectives.

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