Where players rank Tristana on the community tier list. One vote per account.
– net score
Classic loadouts
Builds for Tristana
Abilities
Increases Tristana's attack range as she levels.
Tristana gains 30 / 45 / 60 / 75 / 90% Attack Speed for 7 seconds.
Tristana fires at the ground to propel herself to target location, dealing 70 / 115 / 160 / 205 / 250 magic damage and Slows by 60% for 2.5 seconds when she lands. On a champion kill or assist, Rocket Jump's Cooldown is refreshed. (+80% AP)
Passive: Enemies explode when slain by Tristana's basic attacks, dealing 50 / 75 / 100 / 125 / 150 magic damage to nearby enemies. Active: Rends target enemy, applying 50% Grievous Wounds and dealing 110 / 150 / 190 / 230 / 270 magic damage over 5 seconds. (+25% AP, +100% AP)
Tristana fires a massive cannonball at an enemy unit, dealing 300 / 400 / 500 magic damage and Knocks surrounding units back 600 / 800 / 1000 distance. (+150% AP)
How Tristana plays
Editorial Reading of the kit above, not a sourced claim - the numbers inside it were checked against the client before publishing.
Tristana starts as a short-range scrapper and ends the game threatening people from well outside their comfort zone, since Draw a Bead grows her attack range with every level. Rocket Jump is the tool that defines her early game, a gap closer or an escape depending on which way she points it, and landing a kill or assist refreshes its cooldown entirely, letting her chain jumps through a whole fight if she keeps getting picks. Rapid Fire adds a straightforward burst of attack speed for extended trades. Explosive Shot applies grievous wounds and damage over time to a single target, and anything she kills with a basic attack explodes for bonus area damage, which punishes enemies for grouping up around a dying ally. Buster Shot closes out fights with a knockback big enough to launch a diver clean off her backline and out of the fight entirely. She's fragile up close despite the mobility, so surviving until Rocket Jump is off cooldown again is often the whole game for her.
Counters & matchups
Rocket Jump and Buster Shot are real self-peel against engage; the weak lane phase loses to marksmen who start stronger.
"In lane" means both champions are played in the same role in Classic; "across the map" represents cross-lane dynamics (e.g. jungler ganks, roaming supports). All matchups evaluated strictly within the 63 Classic launch champions.
What Tristana's kit scales with
Read from Tristana's ability text.
Ability ratios
Skins · 7
Catalog and art read directly from the client files (build 18848366a9cb) - exactly the skins the client lists for Tristana, including the Classic throwback skins with their era models. © Riot Games.
Historical Context & Version
Classic Client State
Patch 3.8 (Classic PBE)Tristana retains her original magic damage scalings, enabling her infamous AP burst-mage build.
- Rocket Jump (W): Scales with an 80% AP ratio and resets entirely on kills or assists.
- Explosive Shot (E): Classic active dot with a 1.0 AP ratio that inflicts Grievous Wounds, plus a passive splash effect on last-hits.
- Buster Shot (R): Heavy magic damage at range on a 1.5 AP ratio.
Era Patch History
Tristana's AP ratios were heavily nerfed and Explosive Shot (E) was replaced with Explosive Charge, shifting her playstyle entirely into a physical-damage marksman.