Where players rank Corki on the community tier list. One vote per account.
– net score
Classic loadouts
Builds for Corki
Abilities
Corki's basic attacks deal bonus true damage to minions, monsters, and champions.
Corki fires a bomb, dealing 80 / 130 / 180 / 230 / 280 magic damage. The area and champions hit are revealed for 6 seconds. (+50% AP)
Corki surges to target location, dealing 60 / 90 / 120 / 150 / 180 magic damage per second to enemies in the fire left along his path. (+20% AP)
Corki's gatling gun fires in a cone in front of him for 4 seconds, dealing 20 / 32 / 44 / 56 / 68 physical damage and reducing 2 / 4 / 6 / 8 / 10 armor per second. The armor reduction stacks and lasts 2 seconds. (Maximum damage: 80 / 128 / 176 / 224 / 272) (+40% bonus AD)
Corki fires a missile toward his targeted location that will collide with the first enemy it hits. Each missile deals 120 / 190 / 260 magic damage in an area. This Ability has 7 charges (12 / 10 / 8 second refresh). Every 3rd missile will be a Big One, dealing 180 / 285 / 390 magic damage instead. (+20% AD, +30% AP)
How Corki plays
Editorial Reading of the kit above, not a sourced claim - the numbers inside it were checked against the client before publishing.
Corki doesn't fit neatly into the marksman box, and that's the point. His kit runs almost entirely on magic damage and mana rather than crit and attack speed, which means items and matchups play out differently than a typical bot lane carry. Phosphorus Bomb both pokes and reveals the area it hits, useful for scouting brush before walking into it, and Valkyrie is equal parts gap closer, escape, and damage over time trail. Gatling Gun shreds armor the longer it channels, rewarding him for standing and fighting rather than kiting. Missile Barrage is what defines his late game, a stockpile of long range missiles that fire almost instantly, with every third one hitting noticeably harder. Hextech Shrapnel Shells also means his autos deal bonus true damage, which quietly makes him better at clearing waves and towers than his kit would suggest at first glance.
Counters & matchups
Mixed damage means neither resistance answers him alone, and Valkyrie escapes most engage that is not point-and-click.
"In lane" means both champions are played in the same role in Classic; "across the map" represents cross-lane dynamics (e.g. jungler ganks, roaming supports). All matchups evaluated strictly within the 63 Classic launch champions.
What Corki's kit scales with
Read from Corki's ability text.
Ability ratios
Skins · 7
Catalog and art read directly from the client files (build 18848366a9cb) - exactly the skins the client lists for Corki, including the Classic throwback skins with their era models. © Riot Games.