Original splash art (2009-2013 era) · © Riot Games
Community rank #– of 63 champions

Where players rank Kassadin on the community tier list. One vote per account.

net score

Classic loadouts

Builds for Kassadin

+Create a Kassadin build

All 2 Kassadin builds

Abilities

P
Void Stone CostNo Cost

Kassadin takes 15% reduced magic damage and converts 15% of incoming magic damage into Attack Speed for 4 seconds.

Q
Null Sphere Cost70 / 80 / 90 / 100 / 110 ManaCD9s

Kassadin fires a void bolt, dealing 60 / 105 / 150 / 195 / 240 magic damage and Silencing the target for 1 / 1.25 / 1.5 / 1.75 / 2 second(s). (+60% AP)

+60% AP
W
Nether Blade Cost25 ManaCD12s

Passive: Kassadin's basic attacks draw energy from the void, restoring 8 / 11 / 14 / 17 / 20 Mana each hit, increased to 24 / 33 / 42 / 51 / 60 Mana against Champions. Active: Kassadin charges his nether blade for 5 seconds causing his basic attacks to deal an additional 30 / 45 / 60 / 75 / 90 magic damage. (+30% AP)

+30% AP
E
Force Pulse Cost80 ManaCD6s

Kassadin draws energy from spells cast in his vicinity, gaining a charge whenever a spell is cast near him. Upon reaching 6 charges, Kassadin can use Force Pulse to deal 60 / 120 / 180 / 240 / 300 magic damage and Slow enemies by 20 / 30 / 40 / 50 / 60% for 3 seconds in a cone in front of him. (+80% AP)

+80% AP
R
Riftwalk Ultimate Cost100 ManaCD7 / 6 / 5s

Kassadin teleports to a nearby location dealing 60 / 70 / 80 magic damage to surrounding enemy units. Additionally, each subsequent Riftwalk within the next 8 seconds costs 100 additional Mana and deals 60 / 70 / 80 additional damage. (+70% AP)

+70% AP

How Kassadin plays

Editorial Reading of the kit above, not a sourced claim - the numbers inside it were checked against the client before publishing.

Kassadin starts weak and mana-starved and turns into one of the hardest champions in the game to actually kill by the time he's a few levels into his ultimate. Void Stone converts magic damage taken into bonus attack speed, which makes him naturally resistant to exactly the kind of poke that usually keeps assassins in check. Null Sphere silences on top of solid damage, useful both offensively and as an interrupt. Force Pulse charges up from nearby spellcasting, so laning against casters actually feeds his own burst option over time. Riftwalk is his signature spell and his biggest weakness rolled into one: a short cooldown blink that gets more expensive and more damaging with each cast in a short window, which lets him chain several in a row but can also drain his mana bar fast if he's not careful. Nether Blade's passive mana return on hit is what keeps that engine fed in the first place.

Counters & matchups

Weak against · in lane
Weak against · across the map

Magic-damage burst against 30 base magic resist, and Riftwalk leaves any fight he starts losing. Magic resist and hard CC are the counterplay.

Accurate in Season 3?
Suggest a Counter / Tactical Note →

"In lane" means both champions are played in the same role in Classic; "across the map" represents cross-lane dynamics (e.g. jungler ganks, roaming supports). All matchups evaluated strictly within the 63 Classic launch champions.

What Kassadin's kit scales with

Read from Kassadin's ability text.

Resource ManaMana and mana regen apply
Range Melee125 units

Ability ratios

Q Null Sphere +60% AP
W Nether Blade +30% AP
E Force Pulse +80% AP
R Riftwalk +70% AP

Plan a Kassadin build → Browse items by stat Browse runes

Skins · 7

Catalog and art read directly from the client files (build 18848366a9cb) - exactly the skins the client lists for Kassadin, including the Classic throwback skins with their era models. © Riot Games.

Classic Kassadin loading screen from the Classic client
Classic Kassadin Classic
Kassadin loading screen from the Classic client
Kassadin
Pre-Void Kassadin loading screen from the Classic client
Pre-Void Kassadin
Harbinger Kassadin loading screen from the Classic client
Harbinger Kassadin
Cosmic Reaver Kassadin loading screen from the Classic client
Cosmic Reaver Kassadin
Hextech Kassadin loading screen from the Classic client
Hextech Kassadin
Shockblade Kassadin loading screen from the Classic client
Shockblade Kassadin

Modern vs Classic · 10 tracked changes

Kassadin

Base Health 646 511
Health per level 113 78
Base Mana 400 275
Base Attack Damage 59 56.2
Base Armor 21 21.2
Armor per level 4 3.2
Base Magic Resist 30 31.25
Magic Resist per level 1.3 1.25
Move Speed 335 340
Attack Range 150 125
Classic: the Classic client's files · Today: patch 16.14.1.

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