Original splash art (2009-2013 era) · © Riot Games
Community rank #– of 63 champions

Where players rank Janna on the community tier list. One vote per account.

net score

Classic loadouts

Builds for Janna

+Create a Janna build

All 2 Janna builds

Abilities

P
Tailwind CostNo Cost

Janna and her allied champions gain 3% increased Movement Speed.

Q
Howling Gale Cost90 / 105 / 130 / 145 / 160 ManaCD14 / 13 / 12 / 11 / 10s

By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can active the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.

W
Zephyr Cost40 / 50 / 60 / 70 / 80 ManaCD12 / 11 / 10 / 9 / 8s

Passive: Increases Movement Speed by 4 / 7 / 10 / 13 / 16% and allows movement through units. Active: Deals 60 / 115 / 170 / 225 / 280 magic damage to an enemy and Slows by 24 / 30 / 36 / 42 / 48% for 2 seconds. Passive benefit is lost while Zephyr is on cooldown. (+60% AP)

+60% AP
E
Eye Of The Storm Cost70 / 80 / 90 / 100 / 110 ManaCD

Shields an allied Champion or turret for 5 seconds. The shield absorbs up to 80 / 120 / 160 / 200 / 240 damage and grants 14 / 23 / 32 / 41 / 50 Attack Damage until it breaks. (+90% AP)

+90% AP
R
Monsoon Ultimate Cost100 / 150 / 200 ManaCD150 / 135 / 120s

Summons forth the might of the wind to Knockback surrounding enemies and restores 280 / 440 / 600 Health to nearby allies over 4 seconds. (Maximum heal: 280 / 440 / 600) (+35% AP)

+35% AP

How Janna plays

Editorial Reading of the kit above, not a sourced claim - the numbers inside it were checked against the client before publishing.

Janna exists to keep her carry alive and make sure divers regret committing. Zephyr passively speeds her up and lets her walk through units, and its active slow adds a bit of chip damage on top, useful for kiting anyone chasing her lane partner. Eye of the Storm shields whoever needs it and grants bonus attack damage on top, which makes an ally noticeably scarier to fight while it's up. Howling Gale takes some setup, charging in place before it releases, but a fully charged knockback can scatter an entire dive attempt in one cast. Monsoon is her answer to a losing fight: a wide knockback followed by sustained healing for everyone nearby, which can flip a fight that looked lost seconds earlier. She has almost no personal damage output, so her value lives entirely in denying the other team's engage rather than winning trades outright.

Counters & matchups

Monsoon is the hard answer to every engage support in the game; sustain and poke lanes beat her because she cannot trade back.

Accurate in Season 3?
Suggest a Counter / Tactical Note →

"In lane" means both champions are played in the same role in Classic; "across the map" represents cross-lane dynamics (e.g. jungler ganks, roaming supports). All matchups evaluated strictly within the 63 Classic launch champions.

What Janna's kit scales with

Read from Janna's ability text.

Resource ManaMana and mana regen apply
Range Ranged475 units

Ability ratios

W Zephyr +60% AP
E Eye Of The Storm +90% AP
R Monsoon +35% AP

Plan a Janna build → Browse items by stat Browse runes

Skins · 7

Catalog and art read directly from the client files (build 18848366a9cb) - exactly the skins the client lists for Janna, including the Classic throwback skins with their era models. © Riot Games.

Janna loading screen from the Classic client
Janna
Tempest Janna loading screen from the Classic client
Tempest Janna
Forecast Janna loading screen from the Classic client
Forecast Janna
Sacred Sword Janna loading screen from the Classic client
Sacred Sword Janna
Crystal Rose Janna loading screen from the Classic client
Crystal Rose Janna
Cyber Halo Janna loading screen from the Classic client
Cyber Halo Janna
Prestige Cyber Halo Janna loading screen from the Classic client
Prestige Cyber Halo Janna

Modern vs Classic · 9 tracked changes

Janna

Base Health 570 434
Health per level 90 78
Base Mana 360 366
Base Attack Damage 47 49
Base Armor 28 16.8
Armor per level 4.5 3.8
Move Speed 325 335
Attack Range 550 475
Attack Speed per level 3% 2.61%
Classic: the Classic client's files · Today: patch 16.14.1.

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