Clairvoyant Sugarbabe Janna Support
Item Build
Skill Level Order
18 Levels Planned| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Howling Gale
|
2 | 13 | 15 | 17 | 18 | |||||||||||||
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Zephyr
|
4 | 8 | 10 | 12 | 14 | |||||||||||||
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Eye Of The Storm
|
1 | 3 | 5 | 7 | 9 | |||||||||||||
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Monsoon
|
6 | 11 | 16 |
Spells & Runes
30 / 30 Runes · 2 SpellsSummoner Spells
Rune Page
Marks
9 / 9 Sockets-
9× Minor Mark of Armor +0.8 Armor (+7.2 total)
Seals
9 / 9 Sockets-
9× Seal of Gold +0.25 Gold / 10 sec. (+2.25 total)
Glyphs
9 / 9 Sockets-
9× Glyph of Magic Resist +1.4 Magic Resist (+12.6 total)
Quintessences
3 / 3 Sockets-
3× Quintessence of Gold +1 Gold / 10 sec. (+3 total)
Total Rune Statistics
30 / 30Masteries
0 / 5 / 25Offense
0Summoner's Wrath
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Fury
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Sorcery
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Butcher
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Deadliness
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Blast
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Destruction
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Havoc
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Weapon Expertise
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Arcane Knowledge
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Lethality
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Brute Force
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Mental Force
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Spellsword
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Defense
5Summoner's Resolve
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Perseverance
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Durability
(+# Health at champion level 18)
(+# Health at champion level 18)
(+# Health at champion level 18)
(+# Health at champion level 18)
Tough Skin
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Hardiness
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Resistance
Bladed Armor
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Unyielding
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Relentless
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Veteran's Scars
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Safeguard
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Block
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Tenacious
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Juggernaut
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Utility
25Summoner's Insight
Teleport Reduces cast time by 0.5 second
Revive Grants bonus Health on Revive for 2 minutes
Flash Reduces cooldown by 15 seconds
Clarity Increases Mana restored by 25%
Clairvoyance Grants additional vision of enemy units revealed
Wanderer
Meditation
Improved Recall
Scout
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Mastermind
Expanded Mind
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Artificer
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Greed
Runic Affinity
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Vampirism
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Biscuiteer
Wealth
Awareness
Strength of Spirit
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Explorer
Pickpocket
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Intelligence
Nimble
Guide & Strategy Breakdown
Knowing where the jungler starts and where he is (or isn't) is HUGE, It tells me and my team where and when we can put pressure on our lanes. CV also extends the time you can stay in bot lane without wards. And last but not least, baron and dragon control. This spell reveals ANY spot on the map for 8 seconds, alot of people don't appreciate how broken that actually is. However in soloque it's much less appreciated and you might as well pick Heal or exhaust instead for lane dominance. Personally though, I strongly believe that CV is underrated and has it's place in the meta.
Knowing where the jungler starts and where he is (or isn't) is HUGE, It tells me and my team where and when we can put pressure on our lanes. CV also extends the time you can stay in bot lane without wards. And last but not least, baron and dragon control. This spell reveals ANY spot on the map for 8 seconds, alot of people don't appreciate how broken that actually is. However in soloque it's much less appreciated and you might as well pick Heal or exhaust instead for lane dominance. Personally though, I strongly believe that CV is underrated and has it's place in the meta.
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