Original splash art (2009-2013 era) · © Riot Games
Community rank #– of 63 champions

Where players rank Kennen on the community tier list. One vote per account.

net score

Classic loadouts

Builds for Kennen

+Create a Kennen build

All 2 Kennen builds

Abilities

P
Mark of the Storm CostNo Cost

Kennen's abilities add Mark of the Storm to opponents for 6.25 seconds. Upon receiving 3 Mark of Storm, an opponent is Stunned for 1.25 seconds and Kennen receives 25 Energy. If the same target is Stunned again with Mark of the Storm within 6 seconds the target is Stunned for 0.5 seconds instead.

Q
Thundering Shuriken Cost60 / 55 / 50 / 45 / 40 EnergyCD7 / 6.25 / 5.5 / 4.75 / 4s

Kennen throws a shuriken that damages the first enemy hit dealing 75 / 115 / 155 / 195 / 235 magic damage. (+75% AP)

75 / 115 / 155 / 195 / 235+75% AP
W
Electrical Surge Cost40 EnergyCD13 / 11.25 / 9.5 / 7.75 / 6s

Description not yet transcribed - never back-filled from modern League.

E
Lightning Rush Cost80 EnergyCD10 / 9 / 8 / 7 / 6s

Description not yet transcribed - never back-filled from modern League.

R
Slicing Maelstrom Ultimate Cost0 EnergyCD120s

Summons a magical storm for 3 seconds, dealing 80 / 145 / 210 magic damage to a random enemy champion near Kennen every 0.5 / 0.4 / 0.3 seconds. This storm cannot hit the same target more than 3 times. (+40% AP)

80 / 145 / 210+40% AP

How Kennen plays

Editorial Reading of the kit above, not a sourced claim - the numbers inside it were checked against the client before publishing.

Kennen wins fights by stacking a resource the enemy can't see building until it's too late. Every ability he lands tacks a Mark of the Storm onto its target, and landing three marks in the same short window stuns outright and hands him Energy back. Poking with Thundering Shuriken from range is really him loading that stun before he's ever at risk. Electrical Surge doubles as passive and active, a free proc every few basic attacks plus a burst of damage around him whenever he casts it. Lightning Rush turns him into a literal ball of lightning for a couple of seconds, picking up bonus resistances and zapping anything he passes through for reduced damage against minions, which makes it both his engage and his escape depending on which way he points it. Slicing Maelstrom is the payoff for landing marks all game, a storm that keeps striking a random nearby enemy champion for several seconds straight, usually enough on its own to lock someone down mid-cast. He runs on Energy, so the real ceiling on how aggressive he can be is how often he's actually landing hits, not how much he has banked.

Counters & matchups

Weak against · in lane
Weak against · across the map

Slicing Maelstrom dominates teamfights and ranged stuns bully melee top laners; disengage (Janna Monsoon), CC-immune bruisers (Olaf), and silence (Kassadin) interrupt his engage.

Accurate in Season 3?
Suggest a Counter / Tactical Note →

"In lane" means both champions are played in the same role in Classic; "across the map" represents cross-lane dynamics (e.g. jungler ganks, roaming supports). All matchups evaluated strictly within the 63 Classic launch champions.

What Kennen's kit scales with

Read from Kennen's ability text.

Resource EnergyMana runes and items do nothing for this champion
Range Ranged550 units

Ability ratios

Q Thundering Shuriken +75% AP
R Slicing Maelstrom +40% AP

Plan a Kennen build → Browse items by stat Browse runes

Skins · 11

Catalog and art read directly from the client files (build 362c0c748f7a) - exactly the skins the client lists for Kennen, including the Classic throwback skins with their era models. © Riot Games.

Kennen loading screen from the Classic client
Kennen
Deadly Kennen loading screen from the Classic client
Deadly Kennen
Swamp Master Kennen loading screen from the Classic client
Swamp Master Kennen
Karate Kennen loading screen from the Classic client
Karate Kennen
Kennen M.D. loading screen from the Classic client
Kennen M.D.
Arctic Ops Kennen loading screen from the Classic client
Arctic Ops Kennen
Blood Moon Kennen loading screen from the Classic client
Blood Moon Kennen
Super Kennen loading screen from the Classic client
Super Kennen
Infernal Kennen loading screen from the Classic client
Infernal Kennen
DWG Kennen loading screen from the Classic client
DWG Kennen
Astronaut Kennen loading screen from the Classic client
Astronaut Kennen

Modern vs Classic · 6 tracked changes

Kennen

Base Health 580 482
Health per level 98 79
Base Attack Damage 48 50.3
Base Armor 29 17.75
Armor per level 4.95 3.75
Base Attack Speed 0.625 0.69
Classic: the Classic client's files · Today: patch 16.14.1.

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