Veigar

Starter Guide: AP Primordial Burst Veigar (Mid) Mid

For Veigar · By lolclassicwiki Starter

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Item Build

Total stats from Core Build
310 Ability Power15 Magic Penetration45 Movement Speed

Skill Level Order

18 Levels Planned
Ability 123456789101112131415161718
Baleful Strike Q
Baleful Strike
14579
Dark Matter W
Dark Matter
314151718
Event Horizon E
Event Horizon
28101213
Primordial Burst R
Primordial Burst
61116

Spells & Runes

30 / 30 Runes · 2 Spells

Summoner Spells

Flash Ignite

Rune Page

Marks

9 / 9 Sockets
  • Mark of Magic Penetration +1 Magic Penetration (+9 total)

Seals

9 / 9 Sockets
  • Seal of Armor +1 Armor (+9 total)

Glyphs

9 / 9 Sockets
  • Glyph of Magic Resist +1.4 Magic Resist (+12.6 total)

Quintessences

3 / 3 Sockets
  • Quintessence of Ability Power +5 Ability Power (+15 total)

Total Rune Statistics

30 / 30
Magic Penetration +9
Armor +9
Magic Resist +12.6
Ability Power +15

Masteries

21 / 0 / 9

Offense

21
0/4

Deadliness

Not taken · 4 max ranks

See it on the mastery tree →

4/4

Blast

4 of 4 ranks taken
1: +0.25 Ability Power per level
(4.5 Ability Power at champion level 18)
2: +0.5 Ability Power per level
(9 Ability Power at champion level 18)
3: +0.75 Ability Power per level
(13.5 Ability Power at champion level 18)
4: +1 Ability Power per level
(18 Ability Power at champion level 18)
0/1

Destruction

Not taken · 1 max ranks

See it on the mastery tree →

3/3

Havoc

3 of 3 ranks taken
1: Increases damage dealt by 0.67%
2: Increases damage dealt by 1.33%
3: Increases damage dealt by 2%
0/1

Weapon Expertise

Not taken · 1 max ranks

See it on the mastery tree →

1/1

Arcane Knowledge

1 of 1 ranks taken
1: +8% Magic Penetration
0/2

Lethality

Not taken · 2 max ranks

See it on the mastery tree →

0/2

Brute Force

Not taken · 2 max ranks

See it on the mastery tree →

3/3

Mental Force

3 of 3 ranks taken
1: 2 Ability Power
2: 4 Ability Power
3: 6 Ability Power
1/1

Spellsword

1 of 1 ranks taken
1: Deals 5% of your Ability Power in magic damage to the target on each basic attack
0/1

Frenzy

Not taken · 1 max ranks

See it on the mastery tree →

0/3

Sunder

Not taken · 3 max ranks

See it on the mastery tree →

4/4

Archmage

4 of 4 ranks taken
1: Increases Ability Power by 1.25%
2: Increases Ability Power by 2.5%
3: Increases Ability Power by 3.75%
4: Increases Ability Power by 5%
1/1

Executioner

1 of 1 ranks taken
1: Increases damage dealt by 5% to targets below 50% Health

Utility

9
1/1

Summoner's Insight

1 of 1 ranks taken
1: Improves the following Summoner Spells:

Teleport Reduces cast time by 0.5 second
Revive Grants bonus Health on Revive for 2 minutes
Flash Reduces cooldown by 15 seconds
Clarity Increases Mana restored by 25%
Clairvoyance Grants additional vision of enemy units revealed
0/3

Wanderer

Not taken · 3 max ranks

See it on the mastery tree →

3/3

Meditation

3 of 3 ranks taken
1: +1 Mana Regen per 5 seconds
2: +2 Mana Regen per 5 seconds
3: +3 Mana Regen per 5 seconds
1/1

Improved Recall

1 of 1 ranks taken
1: Reduces the cast time of Recall by 1 second and Enhanced Recall by 0.5 seconds
0/1

Scout

Not taken · 1 max ranks

See it on the mastery tree →

0/3

Mastermind

Not taken · 3 max ranks

See it on the mastery tree →

3/3

Expanded Mind

3 of 3 ranks taken
1: +4 mana per level (+72 at level 18)
2: +7 mana per level (+126 at level 18)
3: +10 mana per level (+180 at level 18)
0/2

Artificer

Not taken · 2 max ranks

See it on the mastery tree →

Guide & Strategy Breakdown

AP Primordial Burst Veigar farms AP forever with Baleful Strike (Q), cages people with Event Horizon (E), and turns an enemy AP carry's own scaling against them with Primordial Burst (R).

AP Primordial Burst Veigar farms AP forever with Baleful Strike (Q), cages people with Event Horizon (E), and turns an enemy AP carry's own scaling against them with Primordial Burst (R).

How it plays

Veigar has no ceiling in Season 3, only a farming rate. Equilibrium raises mana regen by 1% for each 1% of mana missing. Baleful Strike (Q) grants +1 AP for every minion it kills, +2 for champions and large minions, and it never stops counting. Primordial Burst (R) deals 500 + 120% AP magic damage plus 80% of the target's own total AP, which is why enemy mages fear it most.

What to buy

  • Starting Items: Doran's Ring and 2 Health Potions.
  • Core Build Rush: Sorcerer's Shoes (magic pen enhances Dark Matter W 1.0 AP nuke), Deathfire Grasp (DFG active 15% max HP nuke + 20% damage amplification cast inside Event Horizon E cage guarantees single-target deletes), Rabadon's Deathcap (Primordial Burst R deals 500 + 120% AP PLUS 80% of the target's total AP; Deathcap multiplies Veigar's infinite Q AP stacking into 1000+ AP), and Void Staff (2.5-second cage stun holds targets in place while Void Staff ignores enemy MR).
  • Situational Options: Baleful Strike (Q) + Athene's Unholy Grail (Baleful Strike grants permanent AP on minion kills while Athene's provides mana regen to farm Q endlessly), Zhonya's Hourglass, Abyssal Scepter, and Banshee's Veil.

Summoners and skill order

  • Flash and Ignite.
  • Max Q (Baleful Strike) first for AP stacking and poke. Max E (Event Horizon) second for 2.5-second stun cage duration. Max W (Dark Matter) third for 1.0 AP ratio AoE nuke.

New to the champion?

Combos worth drilling

  • Cage Burst Combo: E (Event Horizon) cage boundary stun -> W (Dark Matter) 1.0 AP nuke under stunned target -> DFG active -> R (Primordial Burst) execute -> Q (Baleful Strike).
  • Infinite AP Stacking: Last-hit minion waves with Q to gain +1 AP per minion (+2 for siege minions/champions).

Mistakes to avoid

  • Don't miss E Event Horizon cage edges: The stun ONLY occurs on the purple perimeter walls of the cage, not in the center.
  • Don't waste R Primordial Burst on full-HP ADCs: R deals bonus damage scaling off target's AP (+80% enemy AP ratio); target enemy AP mages for instant erasures.

Playing it out

  • Early Game (Levels 1-5): Last-hit every minion with Q Baleful Strike to stack free AP continuously. Sustain mana via Equilibrium passive.
  • Mid Game (Levels 6-11): Drop Event Horizon (E) cage boundary on enemy midlaners. Cast Dark Matter (W) under stunned targets and execute with DFG + Primordial Burst (R).
  • Late Game (Levels 12+): At 800+ AP, erase the enemy AP carry with a single point-and-click Primordial Burst (R) cast. Zone 5 enemies in teamfights with 2.5-second Event Horizon stun walls.

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