Armor Aura Taric (Support)

For Taric · Role: Support · by lolclassicwiki Starter

Gems are truly outrageous. Dazzle targets to lock them down, heal with Imbue, and shred enemy armor with Shatter.

Gemcraft Imbue Shatter Dazzle Radiance
Editorial Open in Planner

Item Build

Summoner Spells

Flash Exhaust

Runes

  • Mark of Armor mark
  • Seal of Armor seal
  • Glyph of Magic Resist glyph
  • Quintessence of Gold quint

Masteries

0 / 9 / 21

Offense

0
0/1

Summoner's Wrath

1 Max Ranks
1: Improves the following Summoner Spells:

Exhaust Reduces target's Magic Resist and Armor by 10
Ignite Increases Ability Power and Attack Damage by 5 while on cooldown
Ghost Increases Movement Speed bonus to 35%
Garrison Allied Garrisoned turrets deal 50% splash damage.
0/4

Fury

4 Max Ranks
1: +1% Attack Speed
2: +2% Attack Speed
3: +3% Attack Speed
4: +4% Attack Speed
0/4

Sorcery

4 Max Ranks
1: +1% Cooldown Reduction
2: +2% Cooldown Reduction
3: +3% Cooldown Reduction
4: +4% Cooldown Reduction
0/2

Butcher

2 Max Ranks
1: Basic attacks deal 2 bonus damage to minions and monsters
2: Basic attacks deal 4 bonus damage to minions and monsters
0/4

Deadliness

4 Max Ranks
1: +0.166 Attack Damage per level
(2.99 Attack Damage at champion level 18)
2: +0.333 Attack Damage per level
(5.99 Attack Damage at champion level 18)
3: +0.498 Attack Damage per level
(8.96 Attack Damage at champion level 18)
4: +0.664 Attack Damage per level
(11.95 Attack Damage at champion level 18)
0/4

Blast

4 Max Ranks
1: +0.25 Ability Power per level
(4.5 Ability Power at champion level 18)
2: +0.5 Ability Power per level
(9 Ability Power at champion level 18)
3: +0.75 Ability Power per level
(13.5 Ability Power at champion level 18)
4: +1 Ability Power per level
(18 Ability Power at champion level 18)
0/1

Destruction

1 Max Ranks
1: Increase damage to turrets by 5%
0/3

Havoc

3 Max Ranks
1: Increases damage dealt by 0.67%
2: Increases damage dealt by 1.33%
3: Increases damage dealt by 2%
0/1

Weapon Expertise

1 Max Ranks
1: +8% Armor Penetraton
0/1

Arcane Knowledge

1 Max Ranks
1: +8% Magic Penetration
0/2

Lethality

2 Max Ranks
1: +2.5% Critical Strike Damage
(#% for melee champions)
2: +5% Critical Strike Damage
(#% for melee champions)
0/2

Brute Force

2 Max Ranks
1: +1.5 Attack Damage
2: +3 Attack Damage
0/3

Mental Force

3 Max Ranks
1: 2 Ability Power
2: 4 Ability Power
3: 6 Ability Power
0/1

Spellsword

1 Max Ranks
1: Deals 5% of your Ability Power in magic damage to the target on each basic attack
0/1

Frenzy

1 Max Ranks
1: Grants 10% attack speed for 2 seconds after landing a critical hit
0/3

Sunder

3 Max Ranks
1: +2 Armor Penetration
2: +4 Armor Penetration
3: +6 Armor Penetration
0/4

Archmage

4 Max Ranks
1: Increases Ability Power by 1.25%
2: Increases Ability Power by 2.5%
3: Increases Ability Power by 3.75%
4: Increases Ability Power by 5%
0/1

Executioner

1 Max Ranks
1: Increases damage dealt by 5% to targets below 50% Health

Defense

9
0/1

Summoner's Resolve

1 Max Ranks
1: Improves the following Summoner Spells:

Cleanse Increases duration of disable reduction by 1 second
Heal Passively increases Health by 5 per level
Smite Grants 10 bonus gold on use
Barrier Increases Barrier shield amount by 20
0/3

Perseverance

3 Max Ranks
1: Grants up to +2 Health Regen per 5 seconds based on missing Health
2: Grants up to +4 Health Regen per 5 seconds based on missing Health
3: Grants up to +6 Health Regen per 5 seconds based on missing Health
4/4

Durability

4 Max Ranks
1: +1.5 Health per level
(+# Health at champion level 18)
2: +3 Health per level
(+# Health at champion level 18)
3: +4.5 Health per level
(+# Health at champion level 18)
4: +6 Health per level
(+# Health at champion level 18)
0/2

Tough Skin

2 Max Ranks
1: Reduces damage taken from monsters by 1
2: Reduces damage taken from monsters by 2
3/3

Hardiness

3 Max Ranks
1: +2 Armor
2: +4 Armor
3: +6 Armor
1/3

Resistance

3 Max Ranks
1: +2 Magic Resist
2: +4 Magic Resist
3: +6 Magic Resist
0/1

Bladed Armor

1 Max Ranks
1: Deals 6 damage to any enemy monster that attacks you
0/2

Unyielding

2 Max Ranks
1: Reduces the damage taken from enemy champions by 1
2: Reduces the damage taken from enemy champions by 2
0/2

Relentless

2 Max Ranks
1: Reduces the effectiveness of slows by 7.5%
2: Reduces the effectiveness of slows by 15%
1/1

Veteran's Scars

1 Max Ranks
1: +30 Health
0/1

Safeguard

1 Max Ranks
1: Reduces damage taken from turrets by 5%
0/1

Block

1 Max Ranks
1: Reduces damage taken from champion basic attacks by 3
0/3

Tenacious

3 Max Ranks
1: Reduces the duration of crowd control effects by 5% (stacks multiplicatively with Tenacity)
2: Reduces the duration of crowd control effects by 10% (stacks multiplicatively with Tenacity)
3: Reduces the duration of crowd control effects by 15% (stacks multiplicatively with Tenacity)
0/3

Juggernaut

3 Max Ranks
1: Increases your maximum Health by 1.5%
2: Increases your maximum Health by 2.75%
3: Increases your maximum Health by 4%
0/1

Defender

1 Max Ranks
1: Grants +1 Armor and Magic Resist for each nearby enemy champion
0/3

Legendary Armor

3 Max Ranks
1: Increases bonus Armor and Magic Resist by +2%
2: Increases bonus Armor and Magic Resist by +4%
3: Increases bonus Armor and Magic Resist by +6%
0/1

Good Hands

1 Max Ranks
1: Reduce time spent dead by 10%
0/1

Reinforced Armor

1 Max Ranks
1: Reduce damage taken from critical strikes by 10%
0/1

Honor Guard

1 Max Ranks
1: Reduces damage taken from all sources by 3%

Utility

22
1/1

Summoner's Insight

1 Max Ranks
1: Improves the following Summoner Spells:

Teleport Reduces cast time by 0.5 second
Revive Grants bonus Health on Revive for 2 minutes
Flash Reduces cooldown by 15 seconds
Clarity Increases Mana restored by 25%
Clairvoyance Grants additional vision of enemy units revealed
2/3

Wanderer

3 Max Ranks
1: Grants +0.66% increased Movement Speed when out of combat
2: Grants +1.33% increased Movement Speed when out of combat
3: Grants +2% increased Movement Speed when out of combat
3/3

Meditation

3 Max Ranks
1: +1 Mana Regen per 5 seconds
2: +2 Mana Regen per 5 seconds
3: +3 Mana Regen per 5 seconds
1/1

Improved Recall

1 Max Ranks
1: Reduces the cast time of Recall by 1 second and Enhanced Recall by 0.5 seconds
0/1

Scout

1 Max Ranks
1: Wards gain 25% increased vision range for the first 3 seconds after placing them
0/3

Mastermind

3 Max Ranks
1: Reduces the cooldown of Summoner Spells by 4%
2: Reduces the cooldown of Summoner Spells by 7%
3: Reduces the cooldown of Summoner Spells by 10%
0/3

Expanded Mind

3 Max Ranks
1: +4 mana per level (+72 at level 18)
2: +7 mana per level (+126 at level 18)
3: +10 mana per level (+180 at level 18)
0/2

Artificer

2 Max Ranks
1: Reduces the cooldown of activated items by 7.5%
2: Reduces the cooldown of activated items by 15%
4/4

Greed

4 Max Ranks
1: Grants an additional +0.5 gold every 10 seconds
2: Grants an additional +1 gold every 10 seconds
3: Grants an additional +1.5 gold every 10 seconds
4: Grants an additional +2 gold every 10 seconds
1/1

Runic Affinity

1 Max Ranks
1: Increases the duration of shrine, relic, quest, and neutral monster buffs by 20%
0/3

Vampirism

3 Max Ranks
1: +1% Lifesteal and Spell Vamp
2: +2% Lifesteal and Spell Vamp
3: +3% Lifesteal and Spell Vamp
1/1

Biscuiteer

1 Max Ranks
1: Start the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
2/2

Wealth

2 Max Ranks
1: Increases starting gold by 25
2: Increases starting gold by 50
0/4

Awareness

4 Max Ranks
1: Increases Experience earned by 1.25%
2: Increases Experience earned by 2.5%
3: Increases Experience earned by 3.75%
4: Increases Experience earned by 5%
0/3

Strength of Spirit

3 Max Ranks
1: Up to +1 Health Regen per 5 seconds for each 400 Mana you possess
2: Up to +2 Health Regen per 5 seconds for each 400 Mana you possess
3: Up to +3 Health Regen per 5 seconds for each 400 Mana you possess
1/1

Explorer

1 Max Ranks
1: On Summoners Rift, grants a Ward at the start of the game that can be placed to reveal the surrounding area for 60 seconds. On all other maps, grants 25 starting gold.
0/1

Pickpocket

1 Max Ranks
1: Grants 5 gold for melee champions and 3 gold for ranged champions each time you perform a basic attack against an enemy champion (5 second cooldown)
3/3

Intelligence

3 Max Ranks
1: +2% Cooldown Reduction
2: +4% Cooldown Reduction
3: +6% Cooldown Reduction
3/1

Nimble

1 Max Ranks
1: Grants 3% increased Movement Speed

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