Shaco

Starter Guide: Backstab AD Shaco (Jungle) Jungle

For Shaco · By lolclassicwiki Starter

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Item Build

Total stats from Core Build
25 Armor135 Attack Damage20% Cooldown Reduction40% Critical Strike Chance14 Health Regen per 5 seconds20 Lethality7 Mana Regen per 5 seconds45 Movement Speed

Skill Level Order

18 Levels Planned
Ability 123456789101112131415161718
Deceive Q
Deceive
314151718
Jack In The Box W
Jack In The Box
18101213
Two-Shiv Poison E
Two-Shiv Poison
24579
Hallucinate R
Hallucinate
61116

Spells & Runes

30 / 30 Runes · 2 Spells

Summoner Spells

Smite Flash

Rune Page

Marks

9 / 9 Sockets
  • Mark of Attack Speed +1.7% Attack Speed (+15.3% total)

Seals

9 / 9 Sockets
  • Seal of Armor +1 Armor (+9 total)

Glyphs

9 / 9 Sockets
  • Glyph of Magic Resist +1.4 Magic Resist (+12.6 total)

Quintessences

3 / 3 Sockets
  • Quintessence of Movement Speed +1.5% Movement Speed (+4.5% total)

Total Rune Statistics

30 / 30
Attack Speed +15.3%
Armor +9
Magic Resist +12.6
Movement Speed +4.5%

Masteries

9 / 21 / 0

Offense

9
4/4

Deadliness

4 of 4 ranks taken
1: +0.166 Attack Damage per level
(2.99 Attack Damage at champion level 18)
2: +0.333 Attack Damage per level
(5.99 Attack Damage at champion level 18)
3: +0.498 Attack Damage per level
(8.96 Attack Damage at champion level 18)
4: +0.664 Attack Damage per level
(11.95 Attack Damage at champion level 18)
0/4

Blast

Not taken · 4 max ranks

See it on the mastery tree →

0/1

Destruction

Not taken · 1 max ranks

See it on the mastery tree →

Defense

21
0/1

Summoner's Resolve

Not taken · 1 max ranks

See it on the mastery tree →

3/3

Perseverance

3 of 3 ranks taken
1: Grants up to +2 Health Regen per 5 seconds based on missing Health
2: Grants up to +4 Health Regen per 5 seconds based on missing Health
3: Grants up to +6 Health Regen per 5 seconds based on missing Health
4/4

Durability

4 of 4 ranks taken
1: +1.5 Health per level
(+# Health at champion level 18)
2: +3 Health per level
(+# Health at champion level 18)
3: +4.5 Health per level
(+# Health at champion level 18)
4: +6 Health per level
(+# Health at champion level 18)
2/2

Tough Skin

2 of 2 ranks taken
1: Reduces damage taken from monsters by 1
2: Reduces damage taken from monsters by 2
3/3

Hardiness

3 of 3 ranks taken
1: +2 Armor
2: +4 Armor
3: +6 Armor
2/3

Resistance

2 of 3 ranks taken
1: +2 Magic Resist
2: +4 Magic Resist
3: +6 Magic Resist
0/1

Bladed Armor

Not taken · 1 max ranks

See it on the mastery tree →

0/1

Block

Not taken · 1 max ranks

See it on the mastery tree →

3/3

Tenacious

3 of 3 ranks taken
1: Reduces the duration of crowd control effects by 5% (stacks multiplicatively with Tenacity)
2: Reduces the duration of crowd control effects by 10% (stacks multiplicatively with Tenacity)
3: Reduces the duration of crowd control effects by 15% (stacks multiplicatively with Tenacity)
2/3

Juggernaut

2 of 3 ranks taken
1: Increases your maximum Health by 1.5%
2: Increases your maximum Health by 2.75%
3: Increases your maximum Health by 4%
1/1

Honor Guard

1 of 1 ranks taken
1: Reduces damage taken from all sources by 3%

Guide & Strategy Breakdown

AD assassin Shaco. Open from stealth with Deceive, take the crit from behind, and be gone before anyone works out where you were.

AD assassin Shaco. Open from stealth with Deceive, take the crit from behind, and be gone before anyone works out where you were.

How it plays

Gank lanes from stealth with Deceive, land the guaranteed crit from behind, and be gone before the minimap catches up. This is the era's AD assassin Shaco: Backstab and Deceive both reward attack damage, so attack damage is what the shop provides.

What to buy

  • Spirit of the Elder Lizard keeps the clear healthy and its true-damage burn finishes the targets who flash away on ten health.
  • Ninja Tabi because a squishy assassin who trades autoattacks with a jungler needs the armor more than the movement.
  • Youmuu's Ghostblade is Shaco's item: attack damage, crit chance for Deceive's bonus, cooldown reduction for more Deceives, and an active that is a second Highlander for a backstab window.
  • Infinity Edge turns the guaranteed Deceive crit from a poke into an execution.

Situational Options

  • Last Whisper when the gank targets start stacking armor.
  • The Bloodthirster when ahead - Shaco snowballs harder than almost anyone in the mode.
  • Maw of Malmortius into the mage who buys a pink ward and waits for you.
  • Guardian Angel to make focusing the clone the correct play twice.

Summoners and skill order

  • Flash and Smite (or Ignite / Exhaust).
  • Max core damage ability first, secondary utility second.

New to the champion?

Combos worth drilling

  • Deceive Backstab: Press Q (Deceive) stealth -> walk behind target -> auto-attack target's back for guaranteed Backstab crit -> drop W (Jack in the Box) behind them -> E (Two-Shiv Poison).
  • Hallucination Bait: Press R (Hallucination) clone -> send clone into enemy team (Alt + Right Click). Clone explosion spawns 3 fear boxes.

Mistakes to avoid

  • Don't break Q Deceive stealth early: Q stealth lasts 3.5 seconds. Use the full duration to position behind the enemy carry's back.
  • Don't neglect Backstab passive: Always strike enemies from behind to deal bonus critical strike damage.

Playing it out

Level 2 boxes at a buff, then live in the enemy jungle's blind spots. Every gank is the same sentence: Deceive behind them, Backstab crit, Two-Shiv slow, and the lane finishes the rest. Hallucinate is a dueling cheat and a tower-diving insurance policy - break it early rather than saving it for a perfect mind game that never comes. Fall off gracefully: late game you are a split-pusher and a pick machine, not a teamfighter.

  • Additional Options: Hunter's Machete

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