Pantheon

Starter Guide: Armor Pen Pantheon (Top) Top

For Pantheon · By lolclassicwiki Starter

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Item Build

Total stats from Core Build
50 Armor90 Attack Damage10% Cooldown Reduction200 Health10 Lethality65 Magic Resist45 Movement Speed

Skill Level Order

18 Levels Planned
Ability 123456789101112131415161718
Spear Shot Q
Spear Shot
14579
Aegis of Zeonia W
Aegis of Zeonia
214151718
Heartseeker Strike E
Heartseeker Strike
38101213
Grand Skyfall R
Grand Skyfall
61116

Spells & Runes

30 / 30 Runes · 2 Spells

Summoner Spells

Flash Teleport

Rune Page

Marks

9 / 9 Sockets
  • Mark of Attack Damage +1 Attack Damage (+9 total)

Seals

9 / 9 Sockets
  • Seal of Armor +1 Armor (+9 total)

Glyphs

9 / 9 Sockets
  • Glyph of Magic Resist +1.4 Magic Resist (+12.6 total)

Quintessences

3 / 3 Sockets
  • Quintessence of Attack Damage +2.25 Attack Damage (+6.75 total)

Total Rune Statistics

30 / 30
Attack Damage +15.75
Armor +9
Magic Resist +12.6

Masteries

9 / 21 / 0

Offense

9
4/4

Deadliness

4 of 4 ranks taken
1: +0.166 Attack Damage per level
(2.99 Attack Damage at champion level 18)
2: +0.333 Attack Damage per level
(5.99 Attack Damage at champion level 18)
3: +0.498 Attack Damage per level
(8.96 Attack Damage at champion level 18)
4: +0.664 Attack Damage per level
(11.95 Attack Damage at champion level 18)
0/4

Blast

Not taken · 4 max ranks

See it on the mastery tree →

0/1

Destruction

Not taken · 1 max ranks

See it on the mastery tree →

Defense

21
0/1

Summoner's Resolve

Not taken · 1 max ranks

See it on the mastery tree →

3/3

Perseverance

3 of 3 ranks taken
1: Grants up to +2 Health Regen per 5 seconds based on missing Health
2: Grants up to +4 Health Regen per 5 seconds based on missing Health
3: Grants up to +6 Health Regen per 5 seconds based on missing Health
4/4

Durability

4 of 4 ranks taken
1: +1.5 Health per level
(+# Health at champion level 18)
2: +3 Health per level
(+# Health at champion level 18)
3: +4.5 Health per level
(+# Health at champion level 18)
4: +6 Health per level
(+# Health at champion level 18)
2/2

Tough Skin

2 of 2 ranks taken
1: Reduces damage taken from monsters by 1
2: Reduces damage taken from monsters by 2
3/3

Hardiness

3 of 3 ranks taken
1: +2 Armor
2: +4 Armor
3: +6 Armor
2/3

Resistance

2 of 3 ranks taken
1: +2 Magic Resist
2: +4 Magic Resist
3: +6 Magic Resist
0/1

Bladed Armor

Not taken · 1 max ranks

See it on the mastery tree →

0/1

Block

Not taken · 1 max ranks

See it on the mastery tree →

3/3

Tenacious

3 of 3 ranks taken
1: Reduces the duration of crowd control effects by 5% (stacks multiplicatively with Tenacity)
2: Reduces the duration of crowd control effects by 10% (stacks multiplicatively with Tenacity)
3: Reduces the duration of crowd control effects by 15% (stacks multiplicatively with Tenacity)
2/3

Juggernaut

2 of 3 ranks taken
1: Increases your maximum Health by 1.5%
2: Increases your maximum Health by 2.75%
3: Increases your maximum Health by 4%
1/1

Honor Guard

1 of 1 ranks taken
1: Reduces damage taken from all sources by 3%

Guide & Strategy Breakdown

Armor Pen Pantheon makes top lane unpleasant early: Spear Shot (Q) poke, an Aegis of Zeonia (W) stun, Aegis Protection blocking hits outright, and Grand Skyfall (R) landing in somebody else's lane.

Armor Pen Pantheon makes top lane unpleasant early: Spear Shot (Q) poke, an Aegis of Zeonia (W) stun, Aegis Protection blocking hits outright, and Grand Skyfall (R) landing in somebody else's lane.

How it plays

Pantheon is at his most dangerous before anyone has items, and he can take that pressure to other lanes. Aegis Protection blocks a basic attack or a tower shot outright once he has 4 spell or auto-attack stacks. Grand Skyfall (R) drops him in from half a map away with an AoE slow on landing.

What to buy

  • Starting Items: Crystalline Flask, 2 Health Potions, and 1 Mana Potion (Flask sustains Q Spear Shot poke mana while Aegis Protection passive blocks incoming tower shots during dives).
  • Core Build Rush: Mercury's Treads (tenacity to maintain mobility after landing Grand Skyfall R drops), The Black Cleaver (Heartseeker Strikes E strikes 3 times in a cone; every strike applies a stack of Black Cleaver armor shred to all targets hit), Last Whisper (low cooldown targeted Q poke combined with percentage armor pen oppresses top laners out of lane), and Guardian Angel (global drop ultimate lets Pantheon initiate teamfights; GA grants a second life after diving into the backline).
  • Situational Options: Maw of Malmortius, Randuin's Omen, Sunfire Cape, and Banshee's Veil.

Summoners and skill order

  • Flash and Teleport (or Ignite for absolute 1v1 lane kills).
  • Max Q (Spear Shot) first for targeted low-cooldown poke. Max E (Heartseeker Strikes) second for passive 100% crit chance on low-HP targets and active cone damage. Max W (Aegis of Zeonia) third.

New to the champion?

Combos worth drilling

  • Triple Spear Harass: Q (Spear Shot) off cooldown -> W (Aegis of Zeonia) stun -> E (Heartseeker Strikes) cone -> guaranteed Q crit execute on low HP.
  • Grand Skyfall Cut-Off: Channel R (Grand Skyfall) behind fleeing enemies to drop in with a wide AoE slow and lock down targets.

Mistakes to avoid

  • Don't waste Aegis Protection (Passive) stacks: Stack 4 spell/auto charges before diving towers so your passive blocks the tower shot.
  • Don't fall off late game without tank items: Transition to Black Cleaver + Guardian Angel/Randuin's so you can initiate without dying.

Playing it out

  • Early Game (Levels 1-5): Spam Q Spear Shot off cooldown. Block enemy counter-attacks with Aegis Protection passive. Execute targets below 15% HP with guaranteed Q crits.
  • Mid Game (Levels 6-11): Channel Grand Skyfall (R) behind enemy bot lane or mid lane to cut off escape routes and stun targets with W Aegis of Zeonia.
  • Late Game (Levels 12+): Build defense items (GA, Randuin's). Initiate fights with Grand Skyfall (R) drops, blocking tower shots and applying 5-stack Black Cleaver armor shred with Heartseeker Strikes (E).

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