Dr. Mundo

Magic Penetration Mundo Top

For Dr. Mundo · By Blitz722 Off-metaAP · 2026-09-04

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Item Build

Total stats from Core Build
190 Ability Power70 Armor20% Cooldown Reduction1200 Health4 Health Regen per 5 seconds30 Magic Penetration100 Magic Resist45 Movement Speed

Skill Level Order

18 Levels Planned
Ability 123456789101112131415161718
Infected Cleaver Q
Infected Cleaver
14578
Burning Agony W
Burning Agony
29101213
Masochism E
Masochism
314151718
Sadism R
Sadism
61116

Spells & Runes

30 / 30 Runes · 2 Spells

Summoner Spells

Ghost Ignite

Rune Page

Marks

9 / 9 Sockets
  • Mark of Magic Penetration +1 Magic Penetration (+9 total)

Seals

9 / 9 Sockets
  • Seal of Scaling Health +1.3 Health per level (+23.4 at champion level 18) (+11.7 total)

Glyphs

9 / 9 Sockets
  • Glyph of Scaling Cooldown Reduction 0.1% Cooldown Reduction per level (1.8% at champion level 18) (+0.9% total)

Quintessences

3 / 3 Sockets
  • Quintessence of Spell Vamp +2% Spell Vamp (+6% total)

Total Rune Statistics

30 / 30
Magic Penetration +9
Health per level (+23.4 at champion level 18) +11.7
Cooldown Reduction per level (1.8% at champion level 18) +0.9%
Spell Vamp +6%

Masteries

9 / 21 / 0

Offense

9
1/1

Summoner's Wrath

1 of 1 ranks taken
1: Improves the following Summoner Spells:

Exhaust Reduces target's Magic Resist and Armor by 10
Ignite Increases Ability Power and Attack Damage by 5 while on cooldown
Ghost Increases Movement Speed bonus to 35%
Garrison Allied Garrisoned turrets deal 50% splash damage.
0/4

Fury

Not taken · 4 max ranks

See it on the mastery tree →

3/4

Sorcery

3 of 4 ranks taken
1: +1% Cooldown Reduction
2: +2% Cooldown Reduction
3: +3% Cooldown Reduction
4: +4% Cooldown Reduction
0/2

Butcher

Not taken · 2 max ranks

See it on the mastery tree →

0/4

Deadliness

Not taken · 4 max ranks

See it on the mastery tree →

4/4

Blast

4 of 4 ranks taken
1: +0.25 Ability Power per level
(4.5 Ability Power at champion level 18)
2: +0.5 Ability Power per level
(9 Ability Power at champion level 18)
3: +0.75 Ability Power per level
(13.5 Ability Power at champion level 18)
4: +1 Ability Power per level
(18 Ability Power at champion level 18)
0/1

Destruction

Not taken · 1 max ranks

See it on the mastery tree →

Defense

21
0/1

Summoner's Resolve

Not taken · 1 max ranks

See it on the mastery tree →

0/3

Perseverance

Not taken · 3 max ranks

See it on the mastery tree →

4/4

Durability

4 of 4 ranks taken
1: +1.5 Health per level
(+# Health at champion level 18)
2: +3 Health per level
(+# Health at champion level 18)
3: +4.5 Health per level
(+# Health at champion level 18)
4: +6 Health per level
(+# Health at champion level 18)
0/2

Tough Skin

Not taken · 2 max ranks

See it on the mastery tree →

3/3

Hardiness

3 of 3 ranks taken
1: +2 Armor
2: +4 Armor
3: +6 Armor
1/3

Resistance

1 of 3 ranks taken
1: +2 Magic Resist
2: +4 Magic Resist
3: +6 Magic Resist
0/1

Bladed Armor

Not taken · 1 max ranks

See it on the mastery tree →

2/2

Unyielding

2 of 2 ranks taken
1: Reduces the damage taken from enemy champions by 1
2: Reduces the damage taken from enemy champions by 2
1/2

Relentless

1 of 2 ranks taken
1: Reduces the effectiveness of slows by 7.5%
2: Reduces the effectiveness of slows by 15%
1/1

Veteran's Scars

1 of 1 ranks taken
1: +30 Health
0/1

Safeguard

Not taken · 1 max ranks

See it on the mastery tree →

1/1

Block

1 of 1 ranks taken
1: Reduces damage taken from champion basic attacks by 3
0/3

Tenacious

Not taken · 3 max ranks

See it on the mastery tree →

3/3

Juggernaut

3 of 3 ranks taken
1: Increases your maximum Health by 1.5%
2: Increases your maximum Health by 2.75%
3: Increases your maximum Health by 4%
1/1

Defender

1 of 1 ranks taken
1: Grants +1 Armor and Magic Resist for each nearby enemy champion
3/3

Legendary Armor

3 of 3 ranks taken
1: Increases bonus Armor and Magic Resist by +2%
2: Increases bonus Armor and Magic Resist by +4%
3: Increases bonus Armor and Magic Resist by +6%
0/1

Good Hands

Not taken · 1 max ranks

See it on the mastery tree →

0/1

Reinforced Armor

Not taken · 1 max ranks

See it on the mastery tree →

1/1

Honor Guard

1 of 1 ranks taken
1: Reduces damage taken from all sources by 3%

Guide & Strategy Breakdown

In honor of Solwolf's "Break the Meta" series, I wanted to theorycraft a Dr. Mundo magic pen build.

In honor of Solwolf's "Break the Meta" series, I wanted to theorycraft a Dr. Mundo magic pen build.

How it plays: At the beginning of the match, stack as much flat magic pen as you can, and then go ham with your q spam. Later in the game, you can pick up a few more magic pen items to stay on-top of the enemy's defense, and then round out your survivability with a few tank items.

Since mundo doesn't have great AP scalings, it's not worth getting any AP item that doesn't include magic penetration. Cooldown reduction is a great dps boost after any magic pen, and the current build leaves you at 29.6% at level 18. If you're REALLY not hurting for survivability late game, a Banner of Command might be worth it over Randuin's to get you to a shweet 39.6% CDR.

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