Bruiser Initiate J-IV (Jungle)
For Jarvan IV · Role: Jungle · by lolclassicwiki Starter
Use the Demacian Standard and Dragon Strike combo to knock up enemies, then trap them in Cataclysm.
Editorial
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Item Build
Summoner Spells
Runes
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9× Mark of Attack Speed
mark
-
9× Seal of Armor
seal
-
9× Glyph of Magic Resist
glyph
-
3× Quintessence of Movement Speed
quint
Masteries
9 / 21 / 0Offense
9Summoner's Wrath
1 Max Ranks
1:
Improves the following Summoner Spells:
Exhaust Reduces target's Magic Resist and Armor by 10
Ignite Increases Ability Power and Attack Damage by 5 while on cooldown
Ghost Increases Movement Speed bonus to 35%
Garrison Allied Garrisoned turrets deal 50% splash damage.
Exhaust Reduces target's Magic Resist and Armor by 10
Ignite Increases Ability Power and Attack Damage by 5 while on cooldown
Ghost Increases Movement Speed bonus to 35%
Garrison Allied Garrisoned turrets deal 50% splash damage.
Fury
4 Max Ranks
1:
+1% Attack Speed
2:
+2% Attack Speed
3:
+3% Attack Speed
4:
+4% Attack Speed
Sorcery
4 Max Ranks
1:
+1% Cooldown Reduction
2:
+2% Cooldown Reduction
3:
+3% Cooldown Reduction
4:
+4% Cooldown Reduction
Butcher
2 Max Ranks
1:
Basic attacks deal 2 bonus damage to minions and monsters
2:
Basic attacks deal 4 bonus damage to minions and monsters
Deadliness
4 Max Ranks
1:
+0.166 Attack Damage per level
(2.99 Attack Damage at champion level 18)
(2.99 Attack Damage at champion level 18)
2:
+0.333 Attack Damage per level
(5.99 Attack Damage at champion level 18)
(5.99 Attack Damage at champion level 18)
3:
+0.498 Attack Damage per level
(8.96 Attack Damage at champion level 18)
(8.96 Attack Damage at champion level 18)
4:
+0.664 Attack Damage per level
(11.95 Attack Damage at champion level 18)
(11.95 Attack Damage at champion level 18)
Blast
4 Max Ranks
1:
+0.25 Ability Power per level
(4.5 Ability Power at champion level 18)
(4.5 Ability Power at champion level 18)
2:
+0.5 Ability Power per level
(9 Ability Power at champion level 18)
(9 Ability Power at champion level 18)
3:
+0.75 Ability Power per level
(13.5 Ability Power at champion level 18)
(13.5 Ability Power at champion level 18)
4:
+1 Ability Power per level
(18 Ability Power at champion level 18)
(18 Ability Power at champion level 18)
Destruction
1 Max Ranks
1:
Increase damage to turrets by 5%
Havoc
3 Max Ranks
1:
Increases damage dealt by 0.67%
2:
Increases damage dealt by 1.33%
3:
Increases damage dealt by 2%
Weapon Expertise
1 Max Ranks
1:
+8% Armor Penetraton
Arcane Knowledge
1 Max Ranks
1:
+8% Magic Penetration
Lethality
2 Max Ranks
1:
+2.5% Critical Strike Damage
(#% for melee champions)
(#% for melee champions)
2:
+5% Critical Strike Damage
(#% for melee champions)
(#% for melee champions)
Brute Force
2 Max Ranks
1:
+1.5 Attack Damage
2:
+3 Attack Damage
Mental Force
3 Max Ranks
1:
2 Ability Power
2:
4 Ability Power
3:
6 Ability Power
Spellsword
1 Max Ranks
1:
Deals 5% of your Ability Power in magic damage to the target on each basic attack
Frenzy
1 Max Ranks
1:
Grants 10% attack speed for 2 seconds after landing a critical hit
Sunder
3 Max Ranks
1:
+2 Armor Penetration
2:
+4 Armor Penetration
3:
+6 Armor Penetration
Archmage
4 Max Ranks
1:
Increases Ability Power by 1.25%
2:
Increases Ability Power by 2.5%
3:
Increases Ability Power by 3.75%
4:
Increases Ability Power by 5%
Executioner
1 Max Ranks
1:
Increases damage dealt by 5% to targets below 50% Health
Defense
21Summoner's Resolve
1 Max Ranks
1:
Improves the following Summoner Spells:
Cleanse Increases duration of disable reduction by 1 second
Heal Passively increases Health by 5 per level
Smite Grants 10 bonus gold on use
Barrier Increases Barrier shield amount by 20
Cleanse Increases duration of disable reduction by 1 second
Heal Passively increases Health by 5 per level
Smite Grants 10 bonus gold on use
Barrier Increases Barrier shield amount by 20
Perseverance
3 Max Ranks
1:
Grants up to +2 Health Regen per 5 seconds based on missing Health
2:
Grants up to +4 Health Regen per 5 seconds based on missing Health
3:
Grants up to +6 Health Regen per 5 seconds based on missing Health
Durability
4 Max Ranks
1:
+1.5 Health per level
(+# Health at champion level 18)
(+# Health at champion level 18)
2:
+3 Health per level
(+# Health at champion level 18)
(+# Health at champion level 18)
3:
+4.5 Health per level
(+# Health at champion level 18)
(+# Health at champion level 18)
4:
+6 Health per level
(+# Health at champion level 18)
(+# Health at champion level 18)
Tough Skin
2 Max Ranks
1:
Reduces damage taken from monsters by 1
2:
Reduces damage taken from monsters by 2
Hardiness
3 Max Ranks
1:
+2 Armor
2:
+4 Armor
3:
+6 Armor
Resistance
3 Max Ranks
1:
+2 Magic Resist
2:
+4 Magic Resist
3:
+6 Magic Resist
Bladed Armor
1 Max Ranks
1:
Deals 6 damage to any enemy monster that attacks you
Unyielding
2 Max Ranks
1:
Reduces the damage taken from enemy champions by 1
2:
Reduces the damage taken from enemy champions by 2
Relentless
2 Max Ranks
1:
Reduces the effectiveness of slows by 7.5%
2:
Reduces the effectiveness of slows by 15%
Veteran's Scars
1 Max Ranks
1:
+30 Health
Safeguard
1 Max Ranks
1:
Reduces damage taken from turrets by 5%
Block
1 Max Ranks
1:
Reduces damage taken from champion basic attacks by 3
Tenacious
3 Max Ranks
1:
Reduces the duration of crowd control effects by 5% (stacks multiplicatively with Tenacity)
2:
Reduces the duration of crowd control effects by 10% (stacks multiplicatively with Tenacity)
3:
Reduces the duration of crowd control effects by 15% (stacks multiplicatively with Tenacity)
Juggernaut
3 Max Ranks
1:
Increases your maximum Health by 1.5%
2:
Increases your maximum Health by 2.75%
3:
Increases your maximum Health by 4%
Defender
1 Max Ranks
1:
Grants +1 Armor and Magic Resist for each nearby enemy champion
Legendary Armor
3 Max Ranks
1:
Increases bonus Armor and Magic Resist by +2%
2:
Increases bonus Armor and Magic Resist by +4%
3:
Increases bonus Armor and Magic Resist by +6%
Good Hands
1 Max Ranks
1:
Reduce time spent dead by 10%
Reinforced Armor
1 Max Ranks
1:
Reduce damage taken from critical strikes by 10%
Honor Guard
1 Max Ranks
1:
Reduces damage taken from all sources by 3%
Utility
0Summoner's Insight
1 Max Ranks
1:
Improves the following Summoner Spells:
Teleport Reduces cast time by 0.5 second
Revive Grants bonus Health on Revive for 2 minutes
Flash Reduces cooldown by 15 seconds
Clarity Increases Mana restored by 25%
Clairvoyance Grants additional vision of enemy units revealed
Teleport Reduces cast time by 0.5 second
Revive Grants bonus Health on Revive for 2 minutes
Flash Reduces cooldown by 15 seconds
Clarity Increases Mana restored by 25%
Clairvoyance Grants additional vision of enemy units revealed
Wanderer
3 Max Ranks
1:
Grants +0.66% increased Movement Speed when out of combat
2:
Grants +1.33% increased Movement Speed when out of combat
3:
Grants +2% increased Movement Speed when out of combat
Meditation
3 Max Ranks
1:
+1 Mana Regen per 5 seconds
2:
+2 Mana Regen per 5 seconds
3:
+3 Mana Regen per 5 seconds
Improved Recall
1 Max Ranks
1:
Reduces the cast time of Recall by 1 second and Enhanced Recall by 0.5 seconds
Scout
1 Max Ranks
1:
Wards gain 25% increased vision range for the first 3 seconds after placing them
Mastermind
3 Max Ranks
1:
Reduces the cooldown of Summoner Spells by 4%
2:
Reduces the cooldown of Summoner Spells by 7%
3:
Reduces the cooldown of Summoner Spells by 10%
Expanded Mind
3 Max Ranks
1:
+4 mana per level (+72 at level 18)
2:
+7 mana per level (+126 at level 18)
3:
+10 mana per level (+180 at level 18)
Artificer
2 Max Ranks
1:
Reduces the cooldown of activated items by 7.5%
2:
Reduces the cooldown of activated items by 15%
Greed
4 Max Ranks
1:
Grants an additional +0.5 gold every 10 seconds
2:
Grants an additional +1 gold every 10 seconds
3:
Grants an additional +1.5 gold every 10 seconds
4:
Grants an additional +2 gold every 10 seconds
Runic Affinity
1 Max Ranks
1:
Increases the duration of shrine, relic, quest, and neutral monster buffs by 20%
Vampirism
3 Max Ranks
1:
+1% Lifesteal and Spell Vamp
2:
+2% Lifesteal and Spell Vamp
3:
+3% Lifesteal and Spell Vamp
Biscuiteer
1 Max Ranks
1:
Start the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
Wealth
2 Max Ranks
1:
Increases starting gold by 25
2:
Increases starting gold by 50
Awareness
4 Max Ranks
1:
Increases Experience earned by 1.25%
2:
Increases Experience earned by 2.5%
3:
Increases Experience earned by 3.75%
4:
Increases Experience earned by 5%
Strength of Spirit
3 Max Ranks
1:
Up to +1 Health Regen per 5 seconds for each 400 Mana you possess
2:
Up to +2 Health Regen per 5 seconds for each 400 Mana you possess
3:
Up to +3 Health Regen per 5 seconds for each 400 Mana you possess
Explorer
1 Max Ranks
1:
On Summoners Rift, grants a Ward at the start of the game that can be placed to reveal the surrounding area for 60 seconds. On all other maps, grants 25 starting gold.
Pickpocket
1 Max Ranks
1:
Grants 5 gold for melee champions and 3 gold for ranged champions each time you perform a basic attack against an enemy champion (5 second cooldown)
Intelligence
3 Max Ranks
1:
+2% Cooldown Reduction
2:
+4% Cooldown Reduction
3:
+6% Cooldown Reduction
Nimble
1 Max Ranks
1:
Grants 3% increased Movement Speed