Warwick

Flying Raijin Warwick Jungle

For Warwick · By Community MemeStarter · 2026-07-31

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Item Build

Total stats from Core Build
50 Armor65 Attack Damage110% Attack Speed30% Cooldown Reduction900 Health18 Health Regen per 5 seconds30% Life Steal55 Magic Resist7 Mana Regen per 5 seconds45 Movement Speed

Skill Level Order

18 Levels Planned
Ability 123456789101112131415161718
Hungering Strike Q
Hungering Strike
1351213
Hunter's Call W
Hunter's Call
278910
Blood Scent E
Blood Scent
414151718
Infinite Duress R
Infinite Duress
61116

Spells & Runes

30 / 30 Runes · 2 Spells

Summoner Spells

Flash Smite

Rune Page

Marks

9 / 9 Sockets
  • 9× Mark of Attack Speed +1.7% Attack Speed (+15.3% total)

Seals

9 / 9 Sockets
  • 9× Seal of Scaling Armor +0.17 Armor per level (+3.06 at champion level 18) (+1.53 total)

Glyphs

9 / 9 Sockets
  • 9× Glyph of Scaling Magic Resist +0.2 Magic Resist per level (+3.6 at champion level 18) (+1.8 total)

Quintessences

3 / 3 Sockets
  • 3× Quintessence of Movement Speed +1.5% Movement Speed (+4.5% total)

Total Rune Statistics

30 / 30
Attack Speed +15.3%
Armor per level (+3.06 at champion level 18) +1.53
Magic Resist per level (+3.6 at champion level 18) +1.8
Movement Speed +4.5%

Masteries

14 / 1 / 15

Offense

14
0/1

Summoner's Wrath

Not taken · 1 max ranks

See it on the mastery tree →

4/4

Fury

4 of 4 ranks taken
1: +1% Attack Speed
2: +2% Attack Speed
3: +3% Attack Speed
4: +4% Attack Speed
0/4

Sorcery

Not taken · 4 max ranks

See it on the mastery tree →

2/2

Butcher

2 of 2 ranks taken
1: Basic attacks deal 2 bonus damage to minions and monsters
2: Basic attacks deal 4 bonus damage to minions and monsters
0/4

Deadliness

Not taken · 4 max ranks

See it on the mastery tree →

4/4

Blast

4 of 4 ranks taken
1: +0.25 Ability Power per level
(4.5 Ability Power at champion level 18)
2: +0.5 Ability Power per level
(9 Ability Power at champion level 18)
3: +0.75 Ability Power per level
(13.5 Ability Power at champion level 18)
4: +1 Ability Power per level
(18 Ability Power at champion level 18)
0/1

Destruction

Not taken · 1 max ranks

See it on the mastery tree →

3/3

Havoc

3 of 3 ranks taken
1: Increases damage dealt by 0.67%
2: Increases damage dealt by 1.33%
3: Increases damage dealt by 2%
0/1

Weapon Expertise

Not taken · 1 max ranks

See it on the mastery tree →

1/1

Arcane Knowledge

1 of 1 ranks taken
1: +8% Magic Penetration

Defense

1
1/1

Summoner's Resolve

1 of 1 ranks taken
1: Improves the following Summoner Spells:

Cleanse Increases duration of disable reduction by 1 second
Heal Passively increases Health by 5 per level
Smite Grants 10 bonus gold on use
Barrier Increases Barrier shield amount by 20
0/3

Perseverance

Not taken · 3 max ranks

See it on the mastery tree →

0/4

Durability

Not taken · 4 max ranks

See it on the mastery tree →

0/2

Tough Skin

Not taken · 2 max ranks

See it on the mastery tree →

Utility

15
1/1

Summoner's Insight

1 of 1 ranks taken
1: Improves the following Summoner Spells:

Teleport Reduces cast time by 0.5 second
Revive Grants bonus Health on Revive for 2 minutes
Flash Reduces cooldown by 15 seconds
Clarity Increases Mana restored by 25%
Clairvoyance Grants additional vision of enemy units revealed
3/3

Wanderer

3 of 3 ranks taken
1: Grants +0.66% increased Movement Speed when out of combat
2: Grants +1.33% increased Movement Speed when out of combat
3: Grants +2% increased Movement Speed when out of combat
0/3

Meditation

Not taken · 3 max ranks

See it on the mastery tree →

0/1

Improved Recall

Not taken · 1 max ranks

See it on the mastery tree →

0/1

Scout

Not taken · 1 max ranks

See it on the mastery tree →

3/3

Mastermind

3 of 3 ranks taken
1: Reduces the cooldown of Summoner Spells by 4%
2: Reduces the cooldown of Summoner Spells by 7%
3: Reduces the cooldown of Summoner Spells by 10%
0/3

Expanded Mind

Not taken · 3 max ranks

See it on the mastery tree →

1/2

Artificer

1 of 2 ranks taken
1: Reduces the cooldown of activated items by 7.5%
2: Reduces the cooldown of activated items by 15%
4/4

Greed

4 of 4 ranks taken
1: Grants an additional +0.5 gold every 10 seconds
2: Grants an additional +1 gold every 10 seconds
3: Grants an additional +1.5 gold every 10 seconds
4: Grants an additional +2 gold every 10 seconds
1/1

Runic Affinity

1 of 1 ranks taken
1: Increases the duration of shrine, relic, quest, and neutral monster buffs by 20%
0/3

Vampirism

Not taken · 3 max ranks

See it on the mastery tree →

0/1

Biscuiteer

Not taken · 1 max ranks

See it on the mastery tree →

Guide & Strategy Breakdown

Relive the rush with teleporting Warwick and his ability to abuse on-hit effects with his ultimate. With a heavy gold economy, this build looks to farm camp heavily to get Feral Flare online and gank lanes as soon as Infinite Duress is available.

Relive the rush with teleporting Warwick and his ability to abuse on-hit effects with his ultimate. With a heavy gold economy, this build looks to farm camp heavily to get Feral Flare online and gank lanes as soon as Infinite Duress is available.

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