Starter Guide: Twin Disciplines Akali (Mid) Mid
Item Build
Skill Level Order
18 Levels Planned| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Mark of the Assassin
|
1 | 4 | 5 | 7 | 9 | |||||||||||||
|
Twilight Shroud
|
2 | 14 | 15 | 17 | 18 | |||||||||||||
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Crescent Slash
|
3 | 8 | 10 | 12 | 13 | |||||||||||||
|
Shadow Dance
|
6 | 11 | 16 |
Spells & Runes
30 / 30 Runes · 2 SpellsSummoner Spells
Rune Page
Marks
9 / 9 Sockets-
9× Mark of Magic Penetration +1 Magic Penetration (+9 total)
Seals
9 / 9 Sockets-
9× Seal of Armor +1 Armor (+9 total)
Glyphs
9 / 9 Sockets-
9× Glyph of Ability Power +1.2 Ability Power (+10.8 total)
Quintessences
3 / 3 Sockets-
3× Quintessence of Ability Power +5 Ability Power (+15 total)
Total Rune Statistics
30 / 30Masteries
21 / 0 / 9Offense
21Summoner's Wrath
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Fury
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Sorcery
Butcher
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Deadliness
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Blast
(4.5 Ability Power at champion level 18)
(9 Ability Power at champion level 18)
(13.5 Ability Power at champion level 18)
(18 Ability Power at champion level 18)
Destruction
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Havoc
Weapon Expertise
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Arcane Knowledge
Lethality
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Brute Force
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Mental Force
Spellsword
Frenzy
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Sunder
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Archmage
Executioner
Defense
0Summoner's Resolve
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Perseverance
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Durability
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Tough Skin
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Hardiness
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Resistance
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Bladed Armor
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Unyielding
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Relentless
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Veteran's Scars
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Safeguard
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Block
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Tenacious
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Juggernaut
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Utility
9Summoner's Insight
Teleport Reduces cast time by 0.5 second
Revive Grants bonus Health on Revive for 2 minutes
Flash Reduces cooldown by 15 seconds
Clarity Increases Mana restored by 25%
Clairvoyance Grants additional vision of enemy units revealed
Wanderer
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Meditation
Improved Recall
Scout
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Mastermind
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Expanded Mind
Artificer
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Greed
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Runic Affinity
Vampirism
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Biscuiteer
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Wealth
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Awareness
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Strength of Spirit
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Explorer
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Guide & Strategy Breakdown
Akali farms to level 6 and then the lane is hers. Mark of the Assassin (Q) is a double-tap - cast it, then trigger it with a basic attack or Crescent Slash - and Shadow Dance (R) closes any distance on charges.
Akali farms to level 6 and then the lane is hers. Mark of the Assassin (Q) is a double-tap - cast it, then trigger it with a basic attack or Crescent Slash - and Shadow Dance (R) closes any distance on charges.
How it plays
Pre-6 you last-hit with Q procs and stay honest. Post-6, a full Q-R-auto-E rotation removes a mage from lane. Twilight Shroud (W) is the duel and the escape: drop it on yourself in a fight, drop it behind you when the jungler shows. Twin Disciplines pays in both currencies - early Attack Damage and Ability Power both unlock a passive - which is what the Hextech line is for.
What to buy
- Starting Items: Boots of Speed and Health Potions.
- Core Build: Sorcerer's Shoes, Hextech Gunblade for both passives at once, Rylai's Crystal Scepter so nothing walks away, and Zhonya's Hourglass for the dive she was going to make anyway.
- Situational: Abyssal Scepter, Void Staff, Rabadon's Deathcap, Guardian Angel.
Summoners and skill order
Flash and Ignite: Flash to force a Shadow Dance reset into range, Ignite to finish anyone who escapes Mark of the Assassin's double proc.
Max Mark of the Assassin (Q) first - it is the lane and the burst - then Crescent Slash (E). One early rank of Twilight Shroud (W) carries until the last levels.
9x Magic Penetration Marks, 9x Armor Seals, 9x Ability Power Glyphs, 3x Ability Power Quints. 21/0/9 masteries.
Hardest against Kassadin, Garen, and Lee Sin - point-click silences and gap closers punish her before Twilight Shroud can save her. Strong against Karthus, Twisted Fate, and Lux, immobile mages her all-in reaches before they can answer. Pairs best with Amumu, Jarvan IV, and Shen, whose crowd control turns her burst into a kill instead of a trade.
New to the champion?
Combos worth drilling
- Full Burst: Q (Mark of the Assassin) onto the target -> melee auto-attack to consume the mark for the second hit -> E (Crescent Slash) -> R (Shadow Dance) to finish or reposition.
- Vanish: low HP in a losing fight -> W (Twilight Shroud) on yourself -> walk out without attacking or casting anything else, since either one reveals you early.
Mistakes to avoid
- Don't throw Mark of the Assassin (Q) without a follow-up ready: the mark only pays out on a melee auto or Crescent Slash, so throwing it from max range with nothing to punish it wastes half the combo.
- Don't stand still inside Twilight Shroud (W) to fight: it hides her, not her cooldowns - attacking or casting from inside briefly reveals her, so use it to reposition, not to tank a full trade in place.
Playing it out
- Early Game (Levels 1-5): Farm with Mark of the Assassin procs and don't force all-ins before level 6 - Shadow Dance is what turns a poke into a kill.
- Mid Game (Levels 6-11): Roam off a shoved wave using Shadow Dance's reset charges, and look for isolated targets Twilight Shroud can cover the approach on.
- Late Game (Levels 12+): Wait for a target to get caught out of position, burst them down before their team can peel, and use Twilight Shroud to vanish out if the kill isn't clean.
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