Toplane Kayle Top
Item Build
Skill Level Order
18 Levels Planned| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Reckoning
|
2 | 4 | 5 | 7 | 9 | |||||||||||||
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Divine Blessing
|
3 | 14 | 15 | 17 | 18 | |||||||||||||
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Righteous Fury
|
1 | 8 | 10 | 12 | 13 | |||||||||||||
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Intervention
|
6 | 11 | 16 |
Spells & Runes
30 / 30 Runes · 2 SpellsSummoner Spells
Rune Page
Marks
9 / 9 Sockets-
9× Mark of Attack Speed +1.7% Attack Speed (+15.3% total)
Seals
9 / 9 Sockets-
6× Seal of Armor +1 Armor (+6 total) -
3× Seal of Scaling Health +1.3 Health per level (+23.4 at champion level 18) (+3.9 total)
Glyphs
9 / 9 Sockets-
9× Glyph of Scaling Magic Resist +0.2 Magic Resist per level (+3.6 at champion level 18) (+1.8 total)
Quintessences
3 / 3 Sockets-
3× Quintessence of Ability Power +5 Ability Power (+15 total)
Total Rune Statistics
30 / 30Masteries
27 / 0 / 3Offense
27Summoner's Wrath
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Fury
Sorcery
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Butcher
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Deadliness
(2.99 Attack Damage at champion level 18)
(5.99 Attack Damage at champion level 18)
(8.96 Attack Damage at champion level 18)
(11.95 Attack Damage at champion level 18)
Blast
(4.5 Ability Power at champion level 18)
(9 Ability Power at champion level 18)
(13.5 Ability Power at champion level 18)
(18 Ability Power at champion level 18)
Destruction
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Havoc
Weapon Expertise
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Arcane Knowledge
Lethality
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Brute Force
Mental Force
Spellsword
Frenzy
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Sunder
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Archmage
Executioner
Defense
0Summoner's Resolve
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Perseverance
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Durability
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Tough Skin
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Hardiness
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Resistance
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Bladed Armor
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Unyielding
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Relentless
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Veteran's Scars
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Safeguard
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Block
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Tenacious
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Juggernaut
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Utility
3Summoner's Insight
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Wanderer
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Meditation
Improved Recall
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Scout
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Mastermind
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Expanded Mind
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Artificer
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Greed
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Runic Affinity
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Vampirism
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Biscuiteer
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Wealth
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Awareness
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Strength of Spirit
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Explorer
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Guide & Strategy Breakdown
I always max Q and use it as a poke and engage spell, maxing E doesnt provide a lot of damage and is only valuable because of cd. As for runes, AS marks are the best, for seals since most toplaners are AD,you can take Armor or mix of Armor with Scaling or Flat HP, I usually go for 6 armor and 3 scaling hp, 9x HP or Scaling HP if against AP, for glyphs Scaling MR is the best unless you are playing against AP champion then Flat MR is a must, for quints 3x AP or mix of AP and MS. For Masteries I recommend 27/0/3 to take advantage of Kayle's hybrid nature, meditation is the best use of the last 3 points we have as mana is very valuable. There is some room for Surge Kayle, then you would go 3/4 in fury and take summoner's wrath.
I always max Q and use it as a poke and engage spell, maxing E doesnt provide a lot of damage and is only valuable because of cd. As for runes, AS marks are the best, for seals since most toplaners are AD,you can take Armor or mix of Armor with Scaling or Flat HP, I usually go for 6 armor and 3 scaling hp, 9x HP or Scaling HP if against AP, for glyphs Scaling MR is the best unless you are playing against AP champion then Flat MR is a must, for quints 3x AP or mix of AP and MS. For Masteries I recommend 27/0/3 to take advantage of Kayle's hybrid nature, meditation is the best use of the last 3 points we have as mana is very valuable. There is some room for Surge Kayle, then you would go 3/4 in fury and take summoner's wrath.
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