Alistar

Top Cow

For Alistar · By Flowpoke Meta · 2026-08-03

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Item Build

Total stats from Core Build
270 Ability Power15 Magic Penetration250 Mana45 Movement Speed5% Movement Speed

Skill Level Order

18 Levels Planned
Ability 123456789101112131415161718
Pulverize Q
Pulverize
28101214
Headbutt W
Headbutt
14579
Triumphant Roar E
Triumphant Roar
313151718
Unbreakable Will R
Unbreakable Will
61116

Spells & Runes

30 / 30 Runes · 2 Spells

Summoner Spells

Flash Teleport

Rune Page

Marks

9 / 9 Sockets
  • 9× Mark of Magic Penetration +1 Magic Penetration (+9 total)

Seals

9 / 9 Sockets
  • 9× Seal of Armor +1 Armor (+9 total)

Glyphs

9 / 9 Sockets
  • 9× Glyph of Ability Power +1.2 Ability Power (+10.8 total)

Quintessences

3 / 3 Sockets
  • 3× Quintessence of Ability Power +5 Ability Power (+15 total)

Total Rune Statistics

30 / 30
Armor +9
Ability Power +25.8
Magic Penetration +9

Masteries

21 / 0 / 9

Offense

21
0/4

Deadliness

Not taken · 4 max ranks

See it on the mastery tree →

4/4

Blast

4 of 4 ranks taken
1: +0.25 Ability Power per level
(4.5 Ability Power at champion level 18)
2: +0.5 Ability Power per level
(9 Ability Power at champion level 18)
3: +0.75 Ability Power per level
(13.5 Ability Power at champion level 18)
4: +1 Ability Power per level
(18 Ability Power at champion level 18)
0/1

Destruction

Not taken · 1 max ranks

See it on the mastery tree →

3/3

Havoc

3 of 3 ranks taken
1: Increases damage dealt by 0.67%
2: Increases damage dealt by 1.33%
3: Increases damage dealt by 2%
0/1

Weapon Expertise

Not taken · 1 max ranks

See it on the mastery tree →

1/1

Arcane Knowledge

1 of 1 ranks taken
1: +8% Magic Penetration
0/2

Lethality

Not taken · 2 max ranks

See it on the mastery tree →

0/2

Brute Force

Not taken · 2 max ranks

See it on the mastery tree →

3/3

Mental Force

3 of 3 ranks taken
1: 2 Ability Power
2: 4 Ability Power
3: 6 Ability Power
1/1

Spellsword

1 of 1 ranks taken
1: Deals 5% of your Ability Power in magic damage to the target on each basic attack
0/1

Frenzy

Not taken · 1 max ranks

See it on the mastery tree →

0/3

Sunder

Not taken · 3 max ranks

See it on the mastery tree →

4/4

Archmage

4 of 4 ranks taken
1: Increases Ability Power by 1.25%
2: Increases Ability Power by 2.5%
3: Increases Ability Power by 3.75%
4: Increases Ability Power by 5%
1/1

Executioner

1 of 1 ranks taken
1: Increases damage dealt by 5% to targets below 50% Health

Utility

9
1/1

Summoner's Insight

1 of 1 ranks taken
1: Improves the following Summoner Spells:

Teleport Reduces cast time by 0.5 second
Revive Grants bonus Health on Revive for 2 minutes
Flash Reduces cooldown by 15 seconds
Clarity Increases Mana restored by 25%
Clairvoyance Grants additional vision of enemy units revealed
0/3

Wanderer

Not taken · 3 max ranks

See it on the mastery tree →

3/3

Meditation

3 of 3 ranks taken
1: +1 Mana Regen per 5 seconds
2: +2 Mana Regen per 5 seconds
3: +3 Mana Regen per 5 seconds
1/1

Improved Recall

1 of 1 ranks taken
1: Reduces the cast time of Recall by 1 second and Enhanced Recall by 0.5 seconds
0/1

Scout

Not taken · 1 max ranks

See it on the mastery tree →

3/3

Mastermind

3 of 3 ranks taken
1: Reduces the cooldown of Summoner Spells by 4%
2: Reduces the cooldown of Summoner Spells by 7%
3: Reduces the cooldown of Summoner Spells by 10%
0/3

Expanded Mind

Not taken · 3 max ranks

See it on the mastery tree →

0/2

Artificer

Not taken · 2 max ranks

See it on the mastery tree →

Guide & Strategy Breakdown

Alistar's main trade pattern in lane is incredibly hard to interact with. During the cast of W an autoattack can be buffered. The WQ combo can be used to lock an enemy into place, but this should only be done if you can win an extended trade or are setting up a gank for your jungler, as Alistar's damage is very frontloaded. Of course if an enemy gets to close to your turret you can flash Q them and then W them into your turret range, this can easily cheese lvl 2 kills against an unsuspecting opponent.

Alistar's main trade pattern in lane is incredibly hard to interact with. During the cast of W an autoattack can be buffered. The WQ combo can be used to lock an enemy into place, but this should only be done if you can win an extended trade or are setting up a gank for your jungler, as Alistar's damage is very frontloaded. Of course if an enemy gets to close to your turret you can flash Q them and then W them into your turret range, this can easily cheese lvl 2 kills against an unsuspecting opponent.

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