Miss Fortune Attack Speed AP-Carry build ADC
Item Build
Skill Level Order
18 Levels Planned| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Double Up
|
5 | 14 | 15 | 17 | 18 | |||||||||||||
|
Impure Shots
|
2 | 9 | 10 | 12 | 13 | |||||||||||||
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Make It Rain
|
1 | 3 | 4 | 7 | 8 | |||||||||||||
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Bullet Time
|
6 | 11 | 16 |
Spells & Runes
30 / 30 Runes · 2 SpellsSummoner Spells
Rune Page
Marks
9 / 9 Sockets-
9× Mark of Attack Speed +1.7% Attack Speed (+15.3% total)
Seals
9 / 9 Sockets-
9× Seal of Health +8 Health (+72 total)
Glyphs
9 / 9 Sockets-
9× Glyph of Scaling Cooldown Reduction 0.1% Cooldown Reduction per level (1.8% at champion level 18) (+0.9% total)
Quintessences
3 / 3 Sockets-
3× Quintessence of Ability Power +5 Ability Power (+15 total)
Total Rune Statistics
30 / 30Masteries
22 / 4 / 4Offense
22Summoner's Wrath
Exhaust Reduces target's Magic Resist and Armor by 10
Ignite Increases Ability Power and Attack Damage by 5 while on cooldown
Ghost Increases Movement Speed bonus to 35%
Garrison Allied Garrisoned turrets deal 50% splash damage.
Fury
Sorcery
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Butcher
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Deadliness
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Blast
(4.5 Ability Power at champion level 18)
(9 Ability Power at champion level 18)
(13.5 Ability Power at champion level 18)
(18 Ability Power at champion level 18)
Destruction
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Havoc
Weapon Expertise
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Arcane Knowledge
Lethality
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Brute Force
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Mental Force
Spellsword
Frenzy
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Sunder
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Archmage
Executioner
Defense
4Summoner's Resolve
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Perseverance
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Durability
(+# Health at champion level 18)
(+# Health at champion level 18)
(+# Health at champion level 18)
(+# Health at champion level 18)
Tough Skin
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Hardiness
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Resistance
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Bladed Armor
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Unyielding
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Relentless
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Veteran's Scars
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Safeguard
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Block
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Tenacious
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Juggernaut
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Utility
4Summoner's Insight
Teleport Reduces cast time by 0.5 second
Revive Grants bonus Health on Revive for 2 minutes
Flash Reduces cooldown by 15 seconds
Clarity Increases Mana restored by 25%
Clairvoyance Grants additional vision of enemy units revealed
Wanderer
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Meditation
Improved Recall
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Scout
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Mastermind
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Expanded Mind
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Artificer
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Greed
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Runic Affinity
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Vampirism
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Biscuiteer
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Wealth
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Awareness
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Strength of Spirit
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Explorer
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Guide & Strategy Breakdown
So this is a bit of a different style from the usual MF, and I'm pretty proud of it. Instead of the usual E spam build, you're putting a lot more investment into her autoattacks, thanks to her "impure shots" passive. How this ends up panning out is that you become a sustained damage machine and an excellent wave clearer to boot.
So this is a bit of a different style from the usual MF, and I'm pretty proud of it. Instead of the usual E spam build, you're putting a lot more investment into her autoattacks, thanks to her "impure shots" passive.
How this ends up panning out is that you become a sustained damage machine and an excellent wave clearer to boot.
Pros over the usual AP MF build:
- More investment into auto attacks means you have more reliable DPS.
- Also means you're better at taking turrets.
- Malady is a very cheap early purchase, giving you a great power spike that won't be a struggle to reach.
- You still get most of the usual E max perks, such as solid poke and excellent wave clear.
Cons:
- Don't spam your abilities.
- Slightly less E damage.
- That's it.
Try it out! It's my favorite build so far.
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