Evelynn

Starter Guide: AP Stealth Evelynn (Mid) Mid

For Evelynn · By lolclassicwiki Starter

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Item Build

Total stats from Core Build
310 Ability Power15 Magic Penetration45 Movement Speed

Skill Level Order

18 Levels Planned
Ability 123456789101112131415161718
Hate Spike Q
Hate Spike
14579
Dark Frenzy W
Dark Frenzy
314151718
Ravage E
Ravage
28101213
Agony's Embrace R
Agony's Embrace
61116

Spells & Runes

30 / 30 Runes · 2 Spells

Summoner Spells

Flash Ignite

Rune Page

Marks

9 / 9 Sockets
  • Mark of Magic Penetration +1 Magic Penetration (+9 total)

Seals

9 / 9 Sockets
  • Seal of Armor +1 Armor (+9 total)

Glyphs

9 / 9 Sockets
  • Glyph of Ability Power +1.2 Ability Power (+10.8 total)

Quintessences

3 / 3 Sockets
  • Quintessence of Ability Power +5 Ability Power (+15 total)

Total Rune Statistics

30 / 30
Magic Penetration +9
Armor +9
Ability Power +25.8

Masteries

21 / 0 / 9

Offense

21
0/4

Deadliness

Not taken · 4 max ranks

See it on the mastery tree →

4/4

Blast

4 of 4 ranks taken
1: +0.25 Ability Power per level
(4.5 Ability Power at champion level 18)
2: +0.5 Ability Power per level
(9 Ability Power at champion level 18)
3: +0.75 Ability Power per level
(13.5 Ability Power at champion level 18)
4: +1 Ability Power per level
(18 Ability Power at champion level 18)
0/1

Destruction

Not taken · 1 max ranks

See it on the mastery tree →

3/3

Havoc

3 of 3 ranks taken
1: Increases damage dealt by 0.67%
2: Increases damage dealt by 1.33%
3: Increases damage dealt by 2%
0/1

Weapon Expertise

Not taken · 1 max ranks

See it on the mastery tree →

1/1

Arcane Knowledge

1 of 1 ranks taken
1: +8% Magic Penetration
0/2

Lethality

Not taken · 2 max ranks

See it on the mastery tree →

0/2

Brute Force

Not taken · 2 max ranks

See it on the mastery tree →

3/3

Mental Force

3 of 3 ranks taken
1: 2 Ability Power
2: 4 Ability Power
3: 6 Ability Power
1/1

Spellsword

1 of 1 ranks taken
1: Deals 5% of your Ability Power in magic damage to the target on each basic attack
0/1

Frenzy

Not taken · 1 max ranks

See it on the mastery tree →

0/3

Sunder

Not taken · 3 max ranks

See it on the mastery tree →

4/4

Archmage

4 of 4 ranks taken
1: Increases Ability Power by 1.25%
2: Increases Ability Power by 2.5%
3: Increases Ability Power by 3.75%
4: Increases Ability Power by 5%
1/1

Executioner

1 of 1 ranks taken
1: Increases damage dealt by 5% to targets below 50% Health

Utility

9
1/1

Summoner's Insight

1 of 1 ranks taken
1: Improves the following Summoner Spells:

Teleport Reduces cast time by 0.5 second
Revive Grants bonus Health on Revive for 2 minutes
Flash Reduces cooldown by 15 seconds
Clarity Increases Mana restored by 25%
Clairvoyance Grants additional vision of enemy units revealed
0/3

Wanderer

Not taken · 3 max ranks

See it on the mastery tree →

3/3

Meditation

3 of 3 ranks taken
1: +1 Mana Regen per 5 seconds
2: +2 Mana Regen per 5 seconds
3: +3 Mana Regen per 5 seconds
1/1

Improved Recall

1 of 1 ranks taken
1: Reduces the cast time of Recall by 1 second and Enhanced Recall by 0.5 seconds
0/1

Scout

Not taken · 1 max ranks

See it on the mastery tree →

0/3

Mastermind

Not taken · 3 max ranks

See it on the mastery tree →

3/3

Expanded Mind

3 of 3 ranks taken
1: +4 mana per level (+72 at level 18)
2: +7 mana per level (+126 at level 18)
3: +10 mana per level (+180 at level 18)
0/2

Artificer

Not taken · 2 max ranks

See it on the mastery tree →

Guide & Strategy Breakdown

AP Stealth Evelynn from Season 3. She spends the game somewhere the enemy cannot see, then arrives with Deathfire Grasp. Agony's Embrace (R) shields her off max HP on the way out.

AP Stealth Evelynn from Season 3. She spends the game somewhere the enemy cannot see, then arrives with Deathfire Grasp. Agony's Embrace (R) shields her off max HP on the way out.

How it plays

Evelynn applies pressure to lanes she is not in, because nobody knows she is not in them. Shadow Walk keeps her invisible to everything except vision wards and pink wards. Out of stealth, Deathfire Grasp into Ravage (E) and Agony's Embrace (R) kills a squishy before they have finished turning around.

What to buy

  • Starting Items: Doran's Ring and 2 Health Potions for trade power and mana sustain.
  • Core Build Rush: Sorcerer's Shoes (magic penetration ensures Hate Spike Q continuous spam deals true damage to un-itemized mages), Deathfire Grasp (active 15% max HP nuke cast from Shadow Walk stealth guarantees single-target execution before enemies can react), Rabadon's Deathcap (scales maximum health percentage damage on Agony's Embrace R and grants a heavy shield when initiating 5-man flanks from stealth), and Void Staff (penetrates magic resist built by enemy carries trying to survive stealth flanks).
  • Situational Options: Zhonya's Hourglass (stasis safety after flanking), Abyssal Scepter (close-range MR shred), Liandry's Torment (% HP burn), and Banshee's Veil.

Summoners and skill order

  • Flash and Ignite for execution threshold.
  • Max Q (Hate Spike) first for continuous low-cooldown damage. Max E (Ravage) second for attack speed buff and burst. Max W (Dark Frenzy) third for slow cleanse.

New to the champion?

Combos worth drilling

  • Stealth Flank Combo: Stealth in behind target -> DFG active -> R (Agony's Embrace) max HP shield -> E (Ravage) attack speed burst -> spam Q (Hate Spike) -> Ignite.
  • Dark Frenzy Speed: Tap W (Dark Frenzy) to cleanse slows and gain bonus movement speed to close gaps.

Mistakes to avoid

  • Don't walk near Pink Wards or towers: Stealth does not hide you from Vision Wards or enemy towers. Track enemy pink ward placements.
  • Don't fight without R shield in teamfights: R grants a shield based on champions hit. Always hit 3+ enemies with R when opening teamfights.

Playing it out

  • Early Game (Levels 1-5): Push minion waves with Hate Spike (Q) and step into brush to activate Shadow Walk stealth.
  • Mid Game (Levels 6-11): Roam bot or top lane from fog of war. Open from stealth with DFG + Agony's Embrace (R) shield + E Ravage.
  • Late Game (Levels 12+): Flank enemy teams in 5v5 fights. Drop 4-man Agony's Embrace (R) for a 1200 HP shield, execute the enemy carry with DFG + Q, and reset Dark Frenzy (W) to escape.

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