Blue Ezreal ADC
Item Build
Skill Level Order
18 Levels Planned| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Mystic Shot
|
1 | 3 | 5 | 7 | 9 | |||||||||||||
|
Essence Flux
|
13 | 14 | 15 | 17 | 18 | |||||||||||||
|
Arcane Shift
|
2 | 4 | 8 | 10 | 12 | |||||||||||||
|
Trueshot Barrage
|
6 | 11 | 16 |
Spells & Runes
30 / 30 Runes · 2 SpellsSummoner Spells
Rune Page
Marks
9 / 9 Sockets-
8× Mark of Attack Damage +1 Attack Damage (+8 total) -
1× Mark of Critical Chance +1% Critical Chance
Seals
9 / 9 Sockets-
9× Seal of Armor +1 Armor (+9 total)
Glyphs
9 / 9 Sockets-
9× Glyph of Magic Resist +1.4 Magic Resist (+12.6 total)
Quintessences
3 / 3 Sockets-
2× Quintessence of Life Steal +1.5% Life Steal (+3% total) -
1× Quintessence of Attack Damage +2.25 Attack Damage
Total Rune Statistics
30 / 30Masteries
21 / 9 / 0Offense
21Summoner's Wrath
See it on the mastery tree →
Fury
Sorcery
See it on the mastery tree →
Butcher
See it on the mastery tree →
Deadliness
(2.99 Attack Damage at champion level 18)
(5.99 Attack Damage at champion level 18)
(8.96 Attack Damage at champion level 18)
(11.95 Attack Damage at champion level 18)
Blast
(4.5 Ability Power at champion level 18)
(9 Ability Power at champion level 18)
(13.5 Ability Power at champion level 18)
(18 Ability Power at champion level 18)
Destruction
See it on the mastery tree →
Havoc
Weapon Expertise
Arcane Knowledge
Lethality
See it on the mastery tree →
Brute Force
Mental Force
See it on the mastery tree →
Spellsword
See it on the mastery tree →
Frenzy
See it on the mastery tree →
Sunder
Archmage
See it on the mastery tree →
Executioner
Defense
9Summoner's Resolve
See it on the mastery tree →
Perseverance
See it on the mastery tree →
Durability
(+# Health at champion level 18)
(+# Health at champion level 18)
(+# Health at champion level 18)
(+# Health at champion level 18)
Tough Skin
See it on the mastery tree →
Hardiness
Resistance
Bladed Armor
See it on the mastery tree →
Unyielding
See it on the mastery tree →
Relentless
See it on the mastery tree →
Veteran's Scars
Safeguard
See it on the mastery tree →
Block
See it on the mastery tree →
Tenacious
See it on the mastery tree →
Juggernaut
See it on the mastery tree →
Utility
0Summoner's Insight
See it on the mastery tree →
Wanderer
See it on the mastery tree →
Meditation
See it on the mastery tree →
Improved Recall
See it on the mastery tree →
Scout
See it on the mastery tree →
Mastermind
See it on the mastery tree →
Expanded Mind
See it on the mastery tree →
Artificer
See it on the mastery tree →
Greed
See it on the mastery tree →
Runic Affinity
See it on the mastery tree →
Vampirism
See it on the mastery tree →
Biscuiteer
See it on the mastery tree →
Wealth
See it on the mastery tree →
Awareness
See it on the mastery tree →
Strength of Spirit
See it on the mastery tree →
Explorer
See it on the mastery tree →
Guide & Strategy Breakdown
Why this build works This is a "Blue Ezreal" build focused on ability spam and on-hit damage rather than pure crit. The mana stacking from Iceborn Gauntlet and Manamune lets you spam Q constantly for poke and wave clear, while Muramana's activation gives burst comparable to crit builds without needing as much gold invested in crit items. Blade of The Ruined King and Last Whisper keep your autos relevant in extended fights and against tanky enemies, so you're never a one dimensional poke bot, you can also duel and siege.
Why this build works
This is a "Blue Ezreal" build focused on ability spam and on-hit damage rather than pure crit. The mana stacking from Iceborn Gauntlet and Manamune lets you spam Q constantly for poke and wave clear, while Muramana's activation gives burst comparable to crit builds without needing as much gold invested in crit items. Blade of The Ruined King and Last Whisper keep your autos relevant in extended fights and against tanky enemies, so you're never a one dimensional poke bot, you can also duel and siege.
Order tips
Start Doran's Blade into an early boots or Long Sword depending on lane state. Rush Iceborn Gauntlet if you're facing lane pressure or need the slow to survive dives and ganks. Rush Manamune first if you're ahead in lane and want to snowball into Muramana faster for burst trading. Get Ionian Boots of Lucidity as soon as a recall allows, ideally by second or third back. Save Last Whisper for when the enemy team starts stacking armour, usually mid to late game.
Matchups
This build spikes hard once Muramana comes online, so it favours lanes where you can survive early all-ins and scale, think Caitlyn, Ashe, or Sivir on the other side where you can out-poke with Q. It struggles more into aggressive all-in ADCs like Draven or Tristana who punish you before your mana scaling kicks in, and into lanes with heavy poke supports like Zyra or Brand who can zone you off farm before you get your first item spike.
Did this build help you?
Vote on this build to help other players find the best League Classic builds.
Discussion
No comments yet. Be the first.
Loading the discussion…
to join the discussion.