Ezreal

Blue Ezreal ADC

For Ezreal · By Mooshieblob Meta · 2026-08-14

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Item Build

Total stats from Core Build
30 Ability Power70 Armor120 Attack Damage40% Attack Speed35% Cooldown Reduction14 Health Regen per 5 seconds15% Life Steal750 Mana14 Mana Regen per 5 seconds45 Movement Speed

Skill Level Order

18 Levels Planned
Ability 123456789101112131415161718
Mystic Shot Q
Mystic Shot
13579
Essence Flux W
Essence Flux
1314151718
Arcane Shift E
Arcane Shift
2481012
Trueshot Barrage R
Trueshot Barrage
61116

Spells & Runes

30 / 30 Runes · 2 Spells

Summoner Spells

Flash Barrier

Rune Page

Marks

9 / 9 Sockets
  • Mark of Attack Damage +1 Attack Damage (+8 total)
  • Mark of Critical Chance +1% Critical Chance

Seals

9 / 9 Sockets
  • Seal of Armor +1 Armor (+9 total)

Glyphs

9 / 9 Sockets
  • Glyph of Magic Resist +1.4 Magic Resist (+12.6 total)

Quintessences

3 / 3 Sockets
  • Quintessence of Life Steal +1.5% Life Steal (+3% total)
  • Quintessence of Attack Damage +2.25 Attack Damage

Total Rune Statistics

30 / 30
Armor +9
Magic Resist +12.6
Attack Damage +10.25
Critical Chance +1%
Life Steal +3%

Masteries

21 / 9 / 0

Offense

21
4/4

Deadliness

4 of 4 ranks taken
1: +0.166 Attack Damage per level
(2.99 Attack Damage at champion level 18)
2: +0.333 Attack Damage per level
(5.99 Attack Damage at champion level 18)
3: +0.498 Attack Damage per level
(8.96 Attack Damage at champion level 18)
4: +0.664 Attack Damage per level
(11.95 Attack Damage at champion level 18)
4/4

Blast

4 of 4 ranks taken
1: +0.25 Ability Power per level
(4.5 Ability Power at champion level 18)
2: +0.5 Ability Power per level
(9 Ability Power at champion level 18)
3: +0.75 Ability Power per level
(13.5 Ability Power at champion level 18)
4: +1 Ability Power per level
(18 Ability Power at champion level 18)
0/1

Destruction

Not taken · 1 max ranks

See it on the mastery tree →

1/3

Havoc

1 of 3 ranks taken
1: Increases damage dealt by 0.67%
2: Increases damage dealt by 1.33%
3: Increases damage dealt by 2%
1/1

Weapon Expertise

1 of 1 ranks taken
1: +8% Armor Penetraton
1/1

Arcane Knowledge

1 of 1 ranks taken
1: +8% Magic Penetration
0/1

Frenzy

Not taken · 1 max ranks

See it on the mastery tree →

3/3

Sunder

3 of 3 ranks taken
1: +2 Armor Penetration
2: +4 Armor Penetration
3: +6 Armor Penetration
0/4

Archmage

Not taken · 4 max ranks

See it on the mastery tree →

1/1

Executioner

1 of 1 ranks taken
1: Increases damage dealt by 5% to targets below 50% Health

Defense

9
0/1

Summoner's Resolve

Not taken · 1 max ranks

See it on the mastery tree →

0/3

Perseverance

Not taken · 3 max ranks

See it on the mastery tree →

4/4

Durability

4 of 4 ranks taken
1: +1.5 Health per level
(+# Health at champion level 18)
2: +3 Health per level
(+# Health at champion level 18)
3: +4.5 Health per level
(+# Health at champion level 18)
4: +6 Health per level
(+# Health at champion level 18)
0/2

Tough Skin

Not taken · 2 max ranks

See it on the mastery tree →

3/3

Hardiness

3 of 3 ranks taken
1: +2 Armor
2: +4 Armor
3: +6 Armor
1/3

Resistance

1 of 3 ranks taken
1: +2 Magic Resist
2: +4 Magic Resist
3: +6 Magic Resist
0/1

Bladed Armor

Not taken · 1 max ranks

See it on the mastery tree →

Guide & Strategy Breakdown

Why this build works This is a "Blue Ezreal" build focused on ability spam and on-hit damage rather than pure crit. The mana stacking from Iceborn Gauntlet and Manamune lets you spam Q constantly for poke and wave clear, while Muramana's activation gives burst comparable to crit builds without needing as much gold invested in crit items. Blade of The Ruined King and Last Whisper keep your autos relevant in extended fights and against tanky enemies, so you're never a one dimensional poke bot, you can also duel and siege.

Why this build works
This is a "Blue Ezreal" build focused on ability spam and on-hit damage rather than pure crit. The mana stacking from Iceborn Gauntlet and Manamune lets you spam Q constantly for poke and wave clear, while Muramana's activation gives burst comparable to crit builds without needing as much gold invested in crit items. Blade of The Ruined King and Last Whisper keep your autos relevant in extended fights and against tanky enemies, so you're never a one dimensional poke bot, you can also duel and siege.

Order tips
Start Doran's Blade into an early boots or Long Sword depending on lane state. Rush Iceborn Gauntlet if you're facing lane pressure or need the slow to survive dives and ganks. Rush Manamune first if you're ahead in lane and want to snowball into Muramana faster for burst trading. Get Ionian Boots of Lucidity as soon as a recall allows, ideally by second or third back. Save Last Whisper for when the enemy team starts stacking armour, usually mid to late game.

Matchups
This build spikes hard once Muramana comes online, so it favours lanes where you can survive early all-ins and scale, think Caitlyn, Ashe, or Sivir on the other side where you can out-poke with Q. It struggles more into aggressive all-in ADCs like Draven or Tristana who punish you before your mana scaling kicks in, and into lanes with heavy poke supports like Zyra or Brand who can zone you off farm before you get your first item spike.

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